Random Flavors of Pocky #21: Shall We Play an MMO Game? PvP Versus PvE
(note: to the experienced MMO players out there – I’m writing this for those folks who might not know all of the terms, so I’ll be explaining what some of them are. You have been warned.)
World of Warcraft. Everquest (1 and 2). Ragnarok Online. Eve Online. The list goes on.
These days, it’s hard to read a video gaming magazine or website and not see an article or post about MMO (massively multiplayer online) games. World of Warcraft’s huge subscription numbers are often spoken of these days, and a lot of people try to dissect why it’s done so well.
At its core, there are two primary modes of gameplay: Player versus Player (PvP) and Player versus Environment (PvE). The first pits you against other players, both of the opposing faction (in special battlegrounds) and sometimes of your own (the arena combat system). The second has you playing against the game itself – fighting computer-controlled monsters and enemies, doing quests for the various NPCs in the game, and working with other people to achieve certain goals (like defeating the dungeons).
Many people tend to prefer one type of play over the other. Some of the PvE types like to see the in-game lore that unfolds from doing quests and exploring new areas. Others like to see what kinds of cool loot they can get from doing the large-scale dungeons (known as raids) and fighting some of the super-tough bosses (aka world bosses).
On the PvP side, some people just enjoy pitting their skill (and gear) against other players, be it in “large-scale” warfare, ala the WoW battlegrounds. Others prefer to do their fighting in closer quarters, against smaller groups of enemies. For these people, there is dueling and the Arena.
Both are valid forms of gameplay, and as more MMORPGs come out, there will some games that try to balance the two types of gameplay, like WoW does, while others will try to focus on one over the other, like Pirates of the Burning Seas. I think it will be interesting to see how the landscape develops over the next few years.
So, I pose this question to you, dear reader – if you play MMOs, what do you prefer? PvE? PvP? Why? If you’ve never played an MMO, which of these two types of game play do you think you’d prefer, and why? (Me, I’m a PvE-centric player.)
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March 4th, 2008 at 2:14 am
I enjoy both- in their place. I don’t think that level 70 players attacking a level 25 town of the opposing faction is valid PvP play, yet this seems to be an amazingly common occurrence.
*sigh* but hey. What can ya do? I’m not their mom.
March 4th, 2008 at 1:44 pm
I prefer PvE generally, though I enjoy battlegrounds from time to time. I dislike PvP in environment settings and generally do not fight back, hoping the aggressor will tire of his game and move on to someone who wants to do that sort of thing. Personally I think non-battleground/arena PvP detracts from the overall game, and I’d play on a PvE server if my friends hadn’t rolled PvP months before I started playing.
March 5th, 2008 at 12:03 pm
I hate WoW
Okay, I don’t hate it, but I much prefer Anarchy Online. Just another MMO, scifi based, not a generic fantasy like so many others.
I myself am a fan of PvE, I like working with another person as opposed to against them.
In AO, however, we do have Battlestations (similar in concept to the Battlegrounds of WoW), which when you get good teams in there, of people that want to have fun (not people that want to be ‘uber’), it can be a real blast.
March 6th, 2008 at 4:17 pm
I’m not a fan of WoW either. I understand its appeal and certainly quite a few friends of mine play together, but its simplicity is unattractive to me.
I’ve played Final Fantasy XI (or online) for about a year and its primarily a PvE type game. You have options to play in PvP environments: Ballista, a type of country on country king of the hill battle to gain influence in a region of the world; The Arena, which is straight on PvP in a colliseum environment; and Pankration, which resembles a pokemon battle more than anything
Like any other FF, XI has a rich environment and long storyline that you can follow from the perspective of three countries, and lots of dungeon-delving type gameplay for the more powerful equipment in the game. Overall, I think this game has lot to offer the PvE player, but if you’re not interested in storyline or the complex party dynamics, skip it.