Office of the Don #04: Karte Launche
Wednesday, April 30th, 2008Greetings, people of Earth!
It is I, once again – The Don. Man, these Thursdays really come around quickly, don’t they? I feel like I’m careening down a race track at breakneck speed in nothing but a thin, wiry frame, four wheels and a couple hundred pounds of power rumbling behind me, threatening to eat the back of my head with a side of rice and a biscuit.
Where am I going with this? I’m glad you asked.
This week I will be doing a review of the new Mario Kart Wii game for the Wii (duh):
It’s hard to pick a place to start, so I’ll break it down into categories:
The graphics – though all Wii players are very familiar with the fact that Wii games don’t hold up anywhere close to the other next-gen consoles, I swear this game is a drastic improvement over the GameCube graphically. I haven’t really had a chance to compare, but I think I can trust myself. I’d never lie to me, so there’s that. These graphics are superb.
The controls – Holy crap! Though you have the option to use either the Wiimote/Nunchuck, the classic controller, or the GameCube controller, this game absolutely owns when you use the new Wii steering wheel peripheral. It enhances the game play, making you feel more like you’re a part of each race. The button controls are easy to access from the wheel, and there are a few new tricks you can pull off while racing – like mid-air flips and side jumps. There are now all sorts of ways to earn mini-boosts, and the original mini-boost has been simplified somewhat, providing a more streamlined racing experience.
The content – There is a lot in this game! Even though the exceptional team-up ability that debuted in Double Dash has been left behind, there is still plenty of stuff to inhale here. I haven’t even begun to unlock everything yet. The amount of content may pale in comparison to the recently released Super Smash Bros. Brawl, but it’s no slouch either. There are, of course new courses to traverse, and man - are they wicked! There be some craziness lurking in around these roads. Oh, did I say roads? Sometimes where you’re going you don’t need… roads. I gotta tell you, just when you think Nintendo couldn’t come up with any more ideas for tracks, they prove you wrong. Sure, some of the tracks follow a familiar formula, but then they smack you upside the face with some creativity. From cold, snowy ski slopes to racing through the mall (yes, the mall!!), You won’t get bored with the scenery.
One of the coolest additions to Mario Kart Wii is the inclusion of the new vehicle class – motorcycles! I will admit, they are a little more difficult to handle than their 4-wheel counterparts, but once you get the hang of them you may not want to go back to the old, boring mainstays.
Now, any of you who have been a little irked at the online play offered by Brawl will find some solace here. Nintendo realized their mistake and have added a Mario Kart Channel to the game. The disc includes an install that will put the channel on your Wii menu so that you can see who among your friends is online before you even start up the game. This, plus a well laid out game menu makes this Nintendo title the first step in a better gaming experience.
Difficulty – Did I say holy crap already? This game is extremely fun to play, but I swear it has to be the most frustrating entry in the series so far. And this is coming from the guy who almost through his DS on several occasions while playing Mario Kart for that system. In fact, I eventually completed the DS version. This one however, is utterly insane! It’s like that neighbor you once had who smeared himself all over with jelly and shouted at your tool shed for an hour. But when you tried to shoo him away or call the cops he would simply grow wings from his face and fly off to faraway lands where he would be allowed to eat puppies.
Okay, not that crazy.
But, wow! The tracks themselves already lie in wait with the crazy – with twists and turns that put an M. Night Shyamalan movie to shame (okay, not that hard to do). Then the obstacles come out of nowhere and punch you in the hi, how are ya?. And that still pales in comparison to the amped up level that the other racers play at. I swear, I was bombarded every 2 seconds by everyone with every weapon the game has to offer. Yeah, I got a banana. Baby Mario gets an invincibility star, a Bullet Bill, and nuclear “Nintendo Doesn’t Want You To Win” device. And don’t even get me started on that first Rainbow Road track. Who smoked that one up?
Playing frustrations aside, this game is still loads of fun to play. In fact, the frustration is part of the fun, especially when you add other players to the mix. I’ve been a fan of the Mario Kart series since day one on the SNES. This addition only justifies that addiction, as well as its place as one of the top racing games worldwide.
Word of caution, though – do not threaten your wife with the Wii wheel. Never ever, even in jest. You won’t like how you wear your new accessory.
The Don is going the distance. He’s going for mead.




