Archive for May, 2008

Geek Gifts of Love

Friday, May 30th, 2008

I hope you all had a great Memorial Day Weekend.

What’s the geekiest gift you’ve either given to your honey bunny or received from said honey bunny?

For my birthday this year, my wife sewed me a custom plushy color variation of Edwardo from Foster’s Home for Imaginary Friends. Instead of purple, she made a cuddly blue version. He’s pocket sized and could probably go with me everywhere I go, but he stays at home guarding the house from sneaky, foul, tricksy hobbitses. Cute plushy and body guard all in one! Best gift ever!

For my part, when we first started dating, I got a photo print of a digital painting I made for her of Sanrio’s Unico swimming like a dumb ass in hungry shark infested waters. Nothing says love like fanart from an obscure anime movie.  I also once did a silly music video for her birthday which I shall now unleash here:

So, what’s the geekiest gift you’ve given or received for loves?

Into The Breach!

Wednesday, May 28th, 2008

It’s post Memorial Day, and here we are at the threshold of another convention season!

Comics, anime, car trips, plane flights, cosplayers of every size and shape, video panels and autograph signings. LINES. THE ENDLESS DEATH MARCH OF LINES! And the sweet release of barhopping (please don’t barhop, kids.)

Anyways, while I was impulsed to rant about current affairs in Internet-ery and how they collided head-on with fandom of my generation (80’s & 90’s) — I think it’s better left to those who have the patience to back up their rant with sufficient firepower.

Ah who am I kidding, I’m old enough!

FIVE THOUGHTS ON AN ARTIST’S OBSTACLES AT ANIME CONS

(in descending order.)

[5]: COSPLAYERS.

-No, no; don’t misunderstand. The time had come for cosplayers. The mantle was theirs to take, and few if anyone stood in opposition. By all accounts, the random Naruto headbands, costume-makers for hire, and Masquerade events made for a perfect storm. They pay readily to get in. They come in vastly greater numbers (usually not just one random attendee, but a small squad of friends, fellow players or a team of model and designers. Or just random groups instead.) They are, by what I’d like to think common sense says, a safe bet for the convention staff. They are at least a largely happy and vocal bunch! I can’t remember any time I’ve seen a sullen cosplayer married to a table for three days.

[4] : CONVENTION SATURATION.

Recently, I completed an assignment for a local anime convention with maybe 6 years of history behind it. I at least recall the premier event. I was also approached at the same time by another event, one I didn’t even think the region would HOLD a convention. Most of the big cons had their start when I wasn’t even aware that there WERE anime cons — circa 1993 or prior! Now, locally I can think of at least FIVE within driving distance, that I’ve found out about in only three years. Before that, I was lucky to think of THREE cons that were worth attending and two were out of state.

In other words, saturation. While with the right amount of guts and salesmanship, an artist can benefit from being a regular attendee and a familiar presence, there’s a point where one has to gauge whether it’s worth the money to fly out three or four states from home, just to build an audience, hand out business cards and hope people call back — OR, swing a local circuit, make some friends and … hope people call back. Understandably, for an artist in the alley, quantity (of viewers) outsells quality.

[3]: TEH INTARWEBS.

It is absolutely amazing to me that less than fifteen years ago, there was no (commercial, culturally ubiquitous) Internet. I mean, sure; home computing was well established. There was some rumblings of international communication. But really, the presence of the Internet came out of nowhere and exploded with a sonic boom of social networking that flipped everything — including the anime con artist attendee upside down & inside out.

Guest-of-honor lists used to bank on animators and designers as well as the directors and vocal talents. Personally for this blogger, a con was good if the headline GOH was someone who drew the character or meh designs for (X) show (and I’ll cite bias as I’m a practicing designer as well.) Now, because that designer’s blog can be quickly found online; their works are floating in a free archive site or forum post (or, lets face it, a lightweight Bittorrent file) — Now that artwork is less a selling point of a con and more what one decorates their cellphone or laptop with, their appearances at cons have dwindled. And hey, good for them! They can stick to the ever-maddening deadlines for new comics or animations and not have to be treated like fine china. A marriage of convenience. And for the American attendees, more familiarity with the dubbing actors & actresses, whose line of work is much more feasible.

[2]: DEADLINES, BOTTOM LINES, LONG LINES

A regular attendee’s gotta foot the bill for a badge, hotel & food for a few days.

A staffer’s or a gopher gets to breathe easy on that front, but actually WORK at the con for a select period of time. Even if it’s a few hours in total of work, it’s still a few hours not putzing around or nailing blackmai–I mean photo ops.

A dealer is at least granted enough company funds to shoulder those costs and work the ENTIRE con, almost to nail those sales. The operational costs, just like at a regular job are offset by estimated profits. (So help a dealer, and buy that 90$ resin kit!)

Guests-of-honor get the cushy spot. They don’t even have to be there the whole time — but then their everyday line of work is the counterbalance.

(While I’m on the subject, say a kind word and give thanks to convention chair-people and executive staffers. Those poor fellows. The staff, security and gophers are the backbone to a frazzled nerve center of activity.)

And there, like an appendix. The convention artist. Tucked neatly into the Artist Alley. Making a marginal profit, existing in the marginal rule between tax law and hotel accomodations. Employing marginal help and utilizing as much patience as possible (marginally?) There wasn’t many hard or fast rules to being an Artist Alley attendee, and those rules often buckled between differing artists (in price or merchandise), the rules of the venue (a hotel vs. a convention center, and said tax laws that apply.) For apsiring artists, it was a welcome change to actually receive that praise, see the faces of the public that consumes your work. But without any strategy, without a key skill in enterprise and a willingness to grow, an artist planning to attend an Artist Alley session would be almost instantly buried under the pressure of deadlines, loss of funds, on top of the common concerns of an attendee.

[1]: THE GREATER GOOD

Preaching an “end is nigh” sort of attitude here, there actually is still a pretty healthy presence of artists at anime cons, with the Artist Alley still forming an essential part of the convention structure. The changes have been abrupt for older attendees, but the new guard has adjusted admirably. Ultimately though, the goal of an artist is much larger than the show he or she attends. Making those contacts, observing more material to make their work grow and mature properly, learning how to market themselves, price themselves, and develop that tough skin when the lucky break comes and a portfolio review might be in store. Becoming a better artist, even by just a few paces will make a convention trip a worthwhile experience. I can safely say I sought to become faster, learned to invest in better materials, and have a cadre of fellow artists and convention allies I wouldn’t trade for anything!

And though I’ve mentioned anime cons throughout this article — comic book conventions are just as lively and full of the same sorts of trials and successes that anime artists may face. While this artist here sometimes wishes he’d heard advice before taking the plunge into the convention depths, that wouldn’t have changed the results too much. What one puts into a convention experience is what one gets out of it, after all.

That’s enough of that! See ya’ll next week!

Office of the Don #08: We Named the Dog Indiana

Wednesday, May 28th, 2008

Greetings, Starfighters!

Okay, I think I’m recovered enough to give you a full article this week. Maybe. Possibly. Ah, who knows?

What I do know is the settling in is going well, and I’m in the mood to write.

This week, I review the new Indiana Jones film – Indiana Jones and the Kingdom of the Crystal Skull.

Indiana Jones and the Kingdom of the Crystal Skull

Now, I’ve been a huge fan of the Indy flicks since I was a kid. When I first saw Raiders, I was blown away. A throwback to the adventure, cliffhanging serials of the 1930s, Raiders of the Lost Ark perfectly captured the themes and excitement of its source material. And it also captured my attention and imagination.

I was less enthused by the darker tone of the follow-up, Temple of Doom (don’t worry, I got better), but found Last Crusade to be a fun return to what I enjoyed about the first film, despite how derivative it was.

So, how does the latest installment stack up?
I hate to say this, but it’s probably better if you don’t compare it to the other three.

I didn’t hate it. In fact, I liked it a lot. I think a friend of mine said it best: “The worst thing I have to say about it is it wasn’t bad. Unfortunately, that’s also the best thing I have to say about it.” I have to agree. What we ended up getting, in essence, feels like a mediocre Indy film. Indy deserves better than that.

Now, before I continue, I want to warn you – do not watch the first three before going to see this film. The reason for this has something to do with something Steven Spielberg said in a recent interview. He mentioned that while the first three films are an homage to the previously mentioned adventure serials from the 30’s, the new film was more of a throwback to the sci-fi and adventure B-movies of the 50’s.

That was my first mistake going in. I did a marathon earlier in the afternoon. So, when I got to the theater to watch the newest addition to the franchise, I was carrying the spirit and essence of those films with me. And for the first twenty minutes of the film, I had to adjust, pulling myself out of the old mindset and slipping myself into the new one.

There are so many things about this film that just didn’t seem to fit. For example (without spoilers), there’s a scene towards the beginning involving a nuclear testing site that I recently found out was taken straight from an early draft of Back to the Future. Once I found that out, I knew exactly why the scene didn’t fit well at all. It was written for a completely different type of character, and Indiana Jones just seemed out of place trying to get through this scene. And that’s part of the problem: there were simply a lot of scenes that just didn’t feel right in context with the rest of the movie.

But, despite the ill-fitted moments in the film, there were just as many scenes and sequences that they got completely correct. Once you get past the set-up and the action sequences commence, you get sucked in and realize that yes, you are indeed watching a new Indy flick. And during those moments you are back in the high that you loved when you saw the first one in the early 80s.

The acting is great. Harrison Ford picks his character up right where he left off and he never misses a beat. Karen Allen pulls her weight as well, and you feel the old chemistry between her and Ford when they are on screen together. Even Shia LaBeouf does good work here – he holds his own against Ford well. It’s almost a competition to see who has better on-screen chemistry with Harrison – LaBeouf or Allen. The rest of the cast isn’t too shabby either. They take the movie they were given and carry it effectively.

Indy and Mutt

I’m not usually one to nitpick about this, but I did have a problem with the CGI. I expected better from Spielberg and Lucas. Okay, maybe not Lucas. I mean, really – CG gophers and monkeys? I seem to remember a time when you guys practically had the market cornered on your excellent use of real livestock. But, the creatures in Crystal Skull looked CG. That’s pretty bad if you can’t even get a gopher to look like a real gopher.

Besides, if there’s a movie series that should never resort to such blatant CGI effects, I would think it would be the Indiana Jones series. That’s always been part of its charm. It feels organic. Star Wars can have its updated CG effects. It works just fine in that genre (I know it’s debatable in the fanboy community), but part of the charm of the Indiana Jones series is that it feels like a world you can find in your own backyard… provided that your backyard looks like a jungle with temples in it or a desert littered with Egyptian ruins. (Shh. You know what I mean.)

Even the soundtrack seemed uninspired to me. I am a big fan of John Williams’ film scores. I’ve always loved his work. Even with the mediocre Star Wars prequels, the one thing that stood out was Williams’ awesome soundtrack.

But while watching the newest Indy film, I felt for the first time like there was nothing spectacular about the accompanying musical score. In every Indiana Jones film, there are always pieces and movements in the score that stick out and grab you, thrill you, and move you along with the scene it’s played over. I didn’t get any of that during Crystal Skull. And it’s a shame. Plus, I noticed that Williams reused a few pieces from his previous films. Now, I don’t have a problem with that at all. I expected “Marion’s Theme” to show up, and even smiled when he included a snippet of the “Ark Theme”. But imagine my surprise when I also hear the “Holy Grail Theme” from Last Crusade… several times throughout the movie. It’s sad when the only pieces that stand out during the film are ones you know all too well from the previous installments.

That said, I did pick up the soundtrack the next day just to see if maybe I was mistaken. Apparently, I was. The soundtrack is actually really good. But, I’ll be damned if I can remember where any of that music was in the film. Not good.

Overall, I will say that I did enjoy Indiana Jones and the Kingdom of the Crystal Skull. But here’s what I would compare it to – say you meet up with an old friend you haven’t seen in about 20 years. Since high school. You meet up and catch up on old times, get to know the current versions of each other a bit and even bring out some of the old jokes and anecdotes that made you both laugh. Problem is, the jokes aren’t as funny as they used to be, or at all. You realize you don’t quite know this person that you used to be close friends with anymore. You two are both different people now, and that friendship you’re both trying to rekindle is a pale shadow of what you remember. You part ways, promising to keep in touch. Admittedly, you both did have a lot of fun meeting up and it was an enjoyable experience. But, will either of you really wanna do it again?

Sadly, Indiana Jones and the Kingdom of the Crystal Skull feels a lot like that. I do recommend seeing it. In fact, I plan to go back and see it again. I wanna see if it works better without the first three films tagging along with me.

Maybe I’ll find what Henry Jones Sr. found – illumination.

For The Don, it’s not the years… it’s – well yeah, actually it is the years.

GIANT ROBOT SCHOOLGIRLS.

Friday, May 23rd, 2008

Hey Spwug readers!  (oh wait — what? — it’s not Wednesday?!  Whoa and last week’s post didn’t post after all!!! Dang it!)  *ahem*

You read that right.  Giant. Robot. Schoolgirls. But I bet she wouldn’t stand a chance against a fearsome looking Maid Guy.  He has x-ray vision, levitation and nightmarish mental projection powers.  In a few days though, I’ll be spirited away to fight devil dogs and collect skulls instead, or at least that’s what I’ll hear.  But wait! Never fear!  George Washington (NQSFW) will save us! 

Office of the Don #07: Gotta Unpack in Time

Wednesday, May 21st, 2008

Greetings, Highlanders!

Gonna be another short installment this week. My wife and I moved into our new home over this past weekend, and now the unpacking begins. And that is going extremely slooow…

That’s why I’m glad I purchased my very own Flux Capacitor.

“What’s that?” you say? (Aren’t these made-up dialogues between us fun?) Well, let me tell you, over the past couple of years I’ve acquired the irresistible urge to buy authentic, prop replicas. It started with the Master Replicas Lightsabers (of which I own six), worked its way over to Thor’s Hammer from Marvel Comics (Mjolnir for those in the know), and has recently made its way to my newest purchase:

Flux Capacitor in Box

The Flux Capacitor.

That’s right, the device created by one Doctor Emmett L. Brown and used (and abused) repeatedly by his young friend – one Martin S. McFly.

And this sucker’s fully functional (No, this sucker’s electrical). Just 3 AAA batteries and this awesome piece of memorabilia does what it was best known for – fluxing.

Flux Capacitor

And now that I have one of my very own, I intend to use it to go back in time to get all of this unpacking done…before I even started.

MUAHAHAHAHAHAAA!!!

….

But first I need to get me a DeLorean.

The Don is your density. No, that’s not a slip of the tongue.

Random Flavors of Pocky #26: The Paul Before the Storm

Tuesday, May 20th, 2008

So Katy and I went to a Jonathan Coulton concert last night, at the House of Blues in Los Angeles. The concert was incredible, but I’ll leave the concert reports for more dedicated bloggers.

What I want to talk about is the opening band.

The comedy music duo known as Paul and Storm were the opening act, and they started with a hilarious song sending up their own status as an opening band called “Opening Band”. And from there, things just kept getting funnier. There were points where we both were laughing so hard we were tearing up.

Their songs run the gamut from parodies to satire to plain old comedy. From a Schoolhouse Rock parody about counting to ten (“Count To Ten”) to their idea of what a theme song for the Lord of the Rings would sound like if it were written by Randy Newman (“Randy Newman’s ‘Theme from The Lord of the Rings: The Return of the King’”), their songs all had the audience laughing loud and long. They also sang several fake commercial jingles that they come up with, covering products from kitty litter to Necco wafers.

I have the feeling that a lot of Jonathan Coulton fans (including myself and Katy) became Paul and Storm fans that night as well.

Check them out, I don’t think you’ll be disappointed. (Warning: They do swear in their songs sometimes.)

So, dear readers, do you have any favorite comedy musicians (beyond Weird Al, Jonathan Coulton, and Paul and Storm)? Do they have any specific shticks that set them apart?

Hot New Wiiware, fresh out of the oven!

Tuesday, May 20th, 2008

Ok, so we kinda caved a bit this weekend and downloaded the new Wiiware Final Fantasy game “My Life as a King.” I might be a bit of a sucker for both the FF mystique and also for a shiny new city builder. And this is definitely both shiny and full of Final Fantasy goodness.

You start out, a child king, walking into an empty city with your two advisers- Chancellor Chime, and Sir Hugh. After a quick chat with the giant glowing crystal in the middle of the town’s main square, you get right to work effectively summoning houses (thus conjuring a population to live in your city) and other assorted buildings. The twist to this RPG-lite is that you can’t go clearing out the dungeons yourself- you must commission adventurers and send them off to do the dirty work for you while you stay in town chatting up the common folks and basically waiting.

The game is divided up by days (Chime also acts as nanny, sending you “to bed” to cycle through the days,) and at the beginning of the day you issue behests, thus telling your adventurers what you want done. I’m only about a ‘month’ into it, trying to collect buildings from the dungeons so that I can find out about the shadowy monster mastermind, and solve the riddle of what happened to the old king who disappeared mysteriously years before.

I’m really enjoying this game, and look forward to the inevitable million or so hours that I will be lost to it entirely instead of participating in “Real Life.” Hell, I was barely able to tear myself away from the game to go out to a Jonathan Coulton concert last night, and man, I’d have missed one hell of a show. I didn’t know that three average-to-geeky guys could remove clothing that fast!

Cheating on the Holodeck

Friday, May 16th, 2008

I have pondered this question for a while and have asked many of my friends where they stand.  Opinions are more mixed than I thought they’d be.  I’d like to know where you, dear Spwug readers, weigh in.  So here goes.

If you make with the hot nookie with a holodeck program, are you cheating?

Office of the Don #06: Moving and the Geek

Thursday, May 15th, 2008

Greetings, Replicants!

First, a quick shout-out to Aqws.  He knew what it was to be roasted in the belly of the Sloar that day, I can tell you.  Good job, man!

Second, today’s installment will be shorter than you are used to.  There, there.  No need to get upset.  I’ve got a good reason, I promise.

 
I’m moving.

 
Yep.  My wonderful, geeky wife and I are moving on up to the east side, out of our current dregs and into our first purchased home!  We’re leaving that silly apartment life behind, I tells ya!  Goodbye mile-walks carrying groceries and noisy neighbors, hello quiet suburbia and Dijon ketchups!

So, you may be wondering, “Does this rambling have a point?”  What I want to pretend you are wondering is, “How is moving different for a fine, upstanding geek like yourself in comparison to some sad, deprived dude who never knew the joy of Saturday Supercade?”

I’m glad I pretended you asked!

For a 33 year-old (shaddap) geek, moving will look slightly different to an outsider.  Let’s take a look at how:

Geek Move

 See you again next week, when I’ll be writing from my new home!

 

The Don likes the way you move.  Out of his neighborhood.

Pocky PC is dead

Tuesday, May 13th, 2008

And thus, no post this week, either. My apologies, folks.

Hopefully I’ll have this figured out soon.


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