Archive for the 'Ack!' Category

Webcomics: Giving to the Good Causes.

Tuesday, January 26th, 2010

By now, you may be sick of hearing about Haiti. If that’s the case, you’re pretty darn lucky right now to be well off enough that disasters don’t affect you. Haiti’s a good cause, if you’re of the donating mind. There are many good links and resources being widely advertised, and that’s why this article is not about Haiti, but about the equally-important yet lesser-known cause of putting a stop to human trafficking and slavery.

Yeah, I thought we were living in the 21st century too. Apparently some people didn’t get the memo. Here’s the situation, as written on the site I’m about to link you to:

There are currently 27 million enslaved people worldwide- more than double the number of enslaved Africans during the trans-Atlantic slave trade. UNICEF estimates that 1.2 million children every year are sold into slavery, most of it sexual. The US Department of Justice estimates 16,000 victims of human trafficking are brought into the United States every year.

A lot of wonderful webcomics have banded together and formed the Comic Creator’s Alliance. The recent donation drive they held ended January 24th, but the organizations they were trying to benefit can still be reached (and donated to) from the main page of the Alliance’s site!

There’s really not a whole lot I can say about this. Not a whole lot to BE said, really. Slavery is a Very Bad Thing which must be stopped. End of story.

I just want to give the participants their well-deserved kudos. And if you want to see who took part in the Comic Creator’s Alliance this year, drop by the listing! (And maybe drop by their webpages and give them some love on your way back from donating some coin to save humanity.) These people are fighting the good fight, doing what must be done, and all those other clichés that boil down to just being awesome people.

The more you know, amIright?

The More You Know

Webcomics: Fan Jam and Toast

Tuesday, December 15th, 2009

This post is coming to you in the midst of “technical difficulties.” By which I mean, my computer has currently forgotten how to boot up, and while praying the backups of my three seven-year-old hard drives are mostly up to date, I’m trying to figure out how to navigate my significant other’s non-ergonomic keyboard and smaller monitor. Please report any typos or other errors to 1-800-EAT-CRAP, okay? Thanks!

Not having access to my own files, I’m having to write this without any notes. Which, let’s be honest, I was gonna do anyways. But now I have an excuse!

This past Saturday, I got to experience my first art/fan jam, for fans of the webcomic The Draconia Chronicles. Now, I know Donnie Sturges (writer) and Danny Valentini (artist) outside of the comic. We’re all buds; we hang, we be chillin’. I know where they live and I watch them sleep. So it was pretty much a normal Saturday of hanging out for me, just with a few extra strangers present. About a dozen of us artists, friends, and fans assembled at a local restaurant, where we talked shop and drew pictures until the dirty looks of the restaurant staff could no longer be ignored (I kid–they knew in advance we’d be there all evening). Donnie and Danny even gave us a sneak peek at the next couple of pages in the comic and dropped a few hints about future events…niftin’, eh?

Normally when I’m in the company of other webcomic fans, it’s as an audience member at a panel during some convention or other. We don’t really interact with one another. We’re too busy asking questions of the artists. Once the panel’s done, we all go our separate ways and don’t really ever get to know one another. This was the first time I’d ever been able to associate with my fellow fans in such an open setting. Instead of quietly listening to the artists talk for the hour or two most panels run, we were all speaking to each other (and usually all at the same time). I saw fans that I typically see at Draconia panels, such as the Überfan who has every page of Draconia printed out and saved in a folder (complete with the comic’s title and credits on the cover, written in the Daedric runes from The Elder Scrolls IV: Oblivion). But this time–and for the first time–it was one another we were interacting with, rather than just the artists.

More than one person commented that this fan jam was better than a convention panel. We had food, new friends, and none of the embarrassment of raising your voice in a busy panel room and asking a question that had just been answered five minutes before. Plus, ya gotta love not having to buy a convention pass in order to mingle!

I’ve seen jams hosted by other artists, and now I can totally see the appeal. If you’re looking for a good way to interact with your fanbase that doesn’t involve packing up your car and driving fifteen hours to an overpriced hotel, and doesn’t involve fighting with convention staff to respond to your emails as to whether or not you have a confirmed panel room…yeah, definitely consider looking into a local meet-up. They’re low stress (at least for us fans!) and a heckuva lotta casual fun.

Tune in next time, when I may or may not have tossed my computer into a ravine.

Rant: Mary Sue, Meet Gary Stu

Tuesday, December 1st, 2009

Warning: rant doesn’t know when to quit.

Yeah, I know Internet quizzes are too easy when it comes to rant topics. But this the first time I’ve found occasion to do it, so cut me some slack, eh?

This chunk o’ venting applies all across the board of creative arts. And it opens with a plea: creators of all kinds, STOP TAKING THOSE MARY SUE LITMUS TESTS.

Does it seem like an odd thing to write about? I’m sure it does, but I’ve run into this topic six freakin’ times in the past month, and my patience with stupidity only goes so far. Which is to say, not far at all. I’m annoyed with people who make these tests, as well as the people who actually take them in the slightest bit seriously. I mean it. I’m going to smack some heads if I see one more message from someone who’s upset that “the Internet” told them their character sucks unto Sue-ness on some ridiculous quiz just because she has four colours dyed in her hair.

If you’ve spent much time reading online, you’re almost certainly familiar with the Mary Sue/Gary Stu. They go far beyond simple “insert” characters, which are based upon a creator of the work they appear in, but aren’t necessarily Sues/Stus themselves if well-designed. Mary Sues/Gary Stus are characters who are too perfect for the world of the story they’re in, or are so stricken with bad luck despite being “perfect” that you’re supposed to just want to hug them (but often you end up only wanting them to walk off a cliff). They’re always the smart one with knowledge beyond the ken of their peers, the pretty one, and/or the hero. Every other character either wants to sex ‘em or kill ‘em, past the bounds of believability. No matter how badly they behave, other characters easily forgive them–unless those guys are the ones unnaturally obsessed with killing the character. The eyes of the story world’s other characters are always upon the Sue/Stu. The rules of the story’s reality get bent or flat-out broken in order to make a Sue/Stu look better, in both the “Sue/Stu is a shining star” way and the “Sue/Stu is deserving of ultimate sympathy” way. (Look, I’ma just call them all the traditional “Sues” from now on. If Johnny Cash can have “A Boy Named Sue”…then so can I, dammit.)

Unfortunately, as always happens with time and the Internet, the original definition gets warped. People forget how to really define the thing anymore. And suddenly, the definition is incorrectly made so broad that pretty much ANY character can be called a Sue. That’s where the Mary Sue Litmus Tests come in. If you take those quizzes, I estimate there’s a 90% chance your character will be branded a Sue by the test results. I’ll be adding my “research” (if you can call it that) here to prove my point, don’t worry.

For some reason, variations on the “Original Mary Sue Litmus Test” (if such a thing even exists anymore) plague the Internet like a bedbug infestation. For an even more unfathomable reason, budding artists take these tests for their original characters, and take the results seriously, to look at the number of feedback comments wailing “I worked so hard on making my character believable, but this test says she’s just a Sue!” Look, people–as a general rule, Internet quizzes are not written by learned experts. They’re made by bored teens in high school, by college nerds slacking off term papers, and by adult nerds after a long shift behind the cash register at work. I shouldn’t even have to say this, but I will anyways….If you take an Internet quiz–hell, even a random non-quiz website as a valid source of feedback for your creative designs, you’re not just asking for failure. You’re begging for it. Those quizzes and other non-scholarly sources will always steer you in the wrong direction.

What really screws up these tests’ Sue-definitions is that the quizzes use incorrect guidelines to determine Sue-ness. Instead of going by the believability of personality, “perfectness”, and how much the rules are bent for a character, these tests tend to focus on a character’s physical appearance, hobbies, and even their name. I plunked “Mary Sue Litmus Test” into Google and got…well…FAR more results than I wanted to see, given my obvious dislike of this quiz. No, I won’t link to them. I’m giving them too much attention just mentioning them here, really. I took the first six tests that didn’t try to spam me with pop-ups or demand my email address to get my results, and here’s my haul.

Pretty Much Everyone Is A Mary Sue according to these tests, as proven by not just using fictional characters, but also real people, yers truly included. Most of these tests, being near-clones of one another, use similar or identical scoring systems, rating your character from 0 to whatever on the Sue scale (I averaged my scores as best I could).

I took these six quizzes for three characters (two mine from two different canons, third from a video game), two real-life friends of mine, and myself. (And good gods, did that ever take forever. The things I do for you guys….) The results? Five out of those six characters/people were classed as “High Mary Sues.” The only exception was a personal character who’s a talking plant and was classed “Not a Sue”–most of the questions just don’t apply to flora. I tried to answer the questions a second time as if the plant was human, and got a “You’re a Sue!”-type score, though still lower than for us other five human(oid)s. Answers only vary so much when the character changes species. But still, I think your tests are a bit broken, guys. And I’m not the only one–the roleplayers on this LiveJournal community post voiced their own problems with how the quiz they tried was lacking (warning: link contains no-no words). Says LiveJournal user harlecerule: “Basically, the test says ‘Is your character interesting? Okay, they’re a Sue.’ without enough sections for flaws/provisos that turn a ‘Sue trait’ into ‘oh, okay’ to potentially lower the score.” Llamrei replies, “Yeah, that was kind of my impression. Basically their definition of someone who isn’t a Sue is someone who is not out of the ordinary in any way whatsoever.” Browse the 160 comments tot that post, and you’ll see the vast majority of characters tested were high Sues, regardless of how well-designed they were outside of their unique traits.

It gets better, though–the three fictional characters got a LOWER Sue score than the three real people. Yet we were all still High Mary Sues who are completely unbelievable as characters, according to this quiz. My ex-military friend who’s travelled extensively with the forces, learned all about armed combat, has several visible scars from injuries received during training, and earned numerous awards? Totally unbelievable Sue, even though his experience is pretty normal for military personnel. My friend who’s generally considered quite attractive, is multilingual, hotheaded, and very active in conservation groups? Totally unbelievable Sue, even though, again, she’s not that unusual a person in this evolving and competitive world. Me, with an unusual first and last name, frequently mistaken for being a teenager half my age, and left-handed? Totally unbelievable Sue. Apparently having any sort of unique name and DNA that’s been good to me makes me unbelievable as a character. Huh. Who knew. (Of course, I’m not writing up EVERYTHING that affected our Sue-scores…just referencing some of the more ridiculous questions on these quizzes.)

I think it’s the name questions that are some of the most ridiculous. “Does the character’s name mean something?” Unless you made up a name comprised of syllables you like the sound of, EVERYONE’S name means something in some old language. Even common names like John (Hebrew, “God’s grace”) and Margaret (Greek, “pearl”) mean something. Oh, and don’t think you’re off the hook if you just made up a name that has no meaning; unique names ALSO get you Sue points. Being named after anything in nature, such as an animal or meteorological phenomenon, nets you Sue points as well. This is where the test really screwed me, since my parents made up one of my names, and, being of Native American descent, one of my last names is an animal. Which reminds me, having a Native American character puts you in Sue territory in half the quizzes I took. I suppose I should be offended. Apparently, realistic characters don’t have names like Maria TallChief or Peter Blue Cloud. (Go ahead, Google them. I’ll wait.) Really, if you whittle the quizzes down to their bare elements, just having a name puts you in Sue territory, the way some of these tests are rigged. And gods forbid you actually put any imagination into your character’s names! Can’t have creativity when we’re creating, now, can we? That said, you’re toeing the line of Sue-ness when you name your prophesied hero “Destiny” or give names that describe characters’ traits even though no one could have predicted them at birth, like “Oak” for a strong man who’s built like a tree, or “Melody” for a character who loves singing. You can perhaps pull it off if the babies were named based upon some old fortune-teller’s vision of their future at birth, but it’s really a crapshoot.

That’s not even getting into the ways these quizzes repeatedly contradict themselves. Scars appear to be a sore point for whoever writes these things, because I saw two related questions repeated in nearly every test. “Does your character have any visible scarring from battle?” Sue points! “Does your character have no scars despite being in battle?” Sue points! The problem is that these quizzes TRY to be thorough, but they don’t ask enough questions to provide provisos, and also don’t ask the right questions. Just leaving it at “you get Sue points whether or not your character is scarred” is just sloppy writing. Why would you take a quiz about creating art that’s sloppily compiled? As another example, here’re two more contradicting questions that repeat in each of the tests. “Is your character much older than they appear?” Sue points! “Is your character much younger than they appear?” Sue points! It seems that everyone in the History Of Ever must look EXACTLY within their age range. Well, dang. I guess I’ll go punish my naughty genes now.

Additionally, these tests mistake self-insert characters (GOOD if well-written) for Sues (generally always BAD). “Does the character share your beliefs?” “Is the character’s name based off your own?” Dammit, people, how many times must I go into this? Self-inserts are NOT exclusively Sues! And when I was growing up, I was taught that you’re supposed to write what you know. Writing what you know typically does mean that you, the creator, may share a few traits with your characters. But not too much, or you can cross the line into BAD self-insert. Which is largely indistinguishable from a Sue, if a character has many of your good traits and is very skilled, but has few of your faults. I know it’s a very confusing fine line. Which brings me to the final section of this rant-and-a-half….

Basically, physical traits, names, and interests don’t make a character a Sue by default. You can have a Sue who isn’t gorgeous or doesn’t have godlike powers. Conversely, you can have a well-balanced, well-written character who IS beautiful and powerful. While many Sues DO have superior looks, hobbies, intelligence, and/or abilities, those traits do not a Sue make. What makes a Sue is the lack of balance in your character and story design. In order to have them be believable as a character, they must also be believable as a real, flesh-and-blood person. They must make mistakes and bad decisions. They can’t always have the answers. They must have flaws, and they must pay for exercising those flaws–and I mean personality flaws, like occasional cowardice or flying into rages over trivial matters. Being clumsy or missing a finger doesn’t make your character well-rounded. Those are just physical quirks.

If they have extreme power, there still must be limits on that power so they’re not ALWAYS the saviour of everyone around. For example: “Yes, I could destroy the enemy castle with my mind, but the backlash of the power would put me in a coma if it didn’t just kill me, and I’d be totally useless to you guys then.” Or “Yes, I could destroy the enemy castle with my mind, but I can’t control my powers, and it’s not worth the risk that I’d just end up killing all of us by accident instead of the enemies!”

Everyone can’t be in love with or befriend your character. Everyone is not your friend in real life, after all. Not everyone thinks you’re special, and so it must be for your characters. Everyone can’t be talking about your character when they’re not around, or following your character’s every move. Trust me, no one gives a crap about much of the stuff you (all of us) do here in the real world, and the same must hold true in your created worlds if you want balance. It’s just not that interesting for other people to sit around listening to your character explain how they were the sole saviour of the people trapped in the enemy castle by destroying it with their mind. Any rules that you create for your world must also apply to your character. I don’t care if you’ve got a Jedi with a lightsaber in medieval France. That Jedi is still going to need rules and limits on what he can and can’t do, or you’re going to have a very boring character. Your audience wants to see what makes your character sympathetic and human (regardless of actual species). If you don’t give them that, then you won’t have an audience.

So forget about those Internet quizzes, you who took them. Trust them, and you’ll end up with a pile of bland flour instead of an interesting character. Focus on making your creations well-rounded and balanced. Examine the world around you to see how people really behave, and make sure it comes through in your works. Don’t be afraid to get creative! You’ll know you’ve done a good job when you notice your audience steadily increasing and the feedback is overwhelmingly positive. (Exceptions to this include Stephenie Meyer, who is essentially paid to write Sues. But that’s another rant for another time.)

And don’t waste your breath trying to tell me how X character is obviously a Sue because they’re pretty/descended from angels/a great singer, rather than because they never do anything wrong and all the main characters have a crush on them. You need to re-read this article from the beginning if you STILL think crap which isn’t related to character personality development makes a Sue.

Yeah, I think that’s enough from me for now. I’ll be seein’ you all next time…whether you like it or not!

Meeting at the Docks #24: Dollhouse Foreclosure

Thursday, November 19th, 2009

Greetings, Kandarian Demons!

As I am sure you are all already well aware, Fox has cancelled “Dollhouse”.  And with that, another Joss Whedon creation meets an unfair and premature demise.

Dollhouse_logo

It’s unfortunate, really.  Joss has proven time and again that he has some damn good skills when it comes to making stuff up and putting it out there for the masses.  “Buffy the Vampire Slayer” and “Angel” were both extremely popular and well-written shows, each of which managed to last at least five seasons.  Then there’s Dr. Horrible’s Sing-Along Blog – a whimsical internet sensation crafted by Whedon during the WGA writers’ strike back in 2008.  It ended up winning multiple awards, including an emmy.

So, it’s obvious that Joss makes good product.  That being the case, why is it that his last two returns to the small widescreen have each met with failure?  Let’s look at what both shows have in common:

Fox… and Fox.

The first show Joss brought to the 20th Century jag-offs was that ingenious little sci-fi/western show called “Firefly”.  What made that show work was not just Whedon’s typical mastery of character and dialogue, but also his ability to deftly handle combining two widely different genres into one entertaining show.

Sadly, Fox mishandled this one from the beginning.  First pre-empting it several times with their coverage of the World Series, “Firefly” was stuck on Friday nights – the place where shows go to die.  And to add insult to injury, Fox didn’t even show the episodes in order.  Skipping the two-hour pilot that would have introduced all of the characters, as well as get viewers properly acquainted with Joss’ new universe, the nutwork instead went with the second episode.  This caused a lot of viewers, including me, to scratch my head as I tried to figure out who everyone was and why things were the way they were.  Fox continued to show the episodes out of order until they finally made the decision to pull the plug, refusing to even show the last couple of episodes.  The salt – airing the full two-hour pilot after the cancellation was announced.  That’s showing them, Fox!

And now we have history practically repeating itself.  Once again, Joss Whedon has the plug pulled on a show that had the potential to be great.  Now, I know that he first season of “Dollhouse” wasn’t quite as brilliant as his previous bodies of work.  In fact, the first half of season one was kind of dull, with characters that were difficult to invest in.  Joss’ signature repartee was there, but it felt forced and ill-fitting with this cast of players.  Part of the problem stemmed from the fact that none of these characters seemed to embody that balance of dour and humor.  They were mostly dark.

The blame for this doesn’t rest solely on Whedon’s shoulders, if it lies with him at all.  Once again, the Fawkes network stepped in and did their usual meddling.  First, they made Joss rewrite and/or reshoot several episodes.  Joss has admitted in interviews that the first half of season one was different than what he wanted.  This would explain why the second half seemed to improve.  Then the “Dollhouse” was put where the last Whedonshow died a miserable death – on Friday nights.  Ratings remained abysmal even when the better half of the show aired.

But then, something incredible happened.  Despite bad ratings, “Dollhouse” was renewed for a second season.  Could it be that Fox was finally realizing how badly it kept screwing over the guy who created Captain Tightpants?

Nope.  Sorry.  Just a slight ray of hope only to be extinguished as the network that didn’t understand “Herman’s Head” put “Dollhouse right back on Friday nights.  From there, things continued to go downhill for the show, until Fox made it official a few weeks ago that they were canceling it.  Oh, I know – the official announcement was only made last week.  But Fox made it clear by their actions first – through TV spots announcing that new episodes would not be airing until December, filling their slot with repeats of “House”.  And further, they made it known that they would burn off the rest of the episodes in December.  That’s pretty much preparing the rope for the gallows.

So, here we are… another Joss Whedon show has been canceled.  It’s unfortunate, as the second season was really starting to amp things up.  I stuck with the show through the muck and mire and found myself really starting to like it by the time I got to the most recent new episode.  But once again, Whedon and his fans find themselves back to the drawing board.  As we wait to see what genius he can pull of next and where it might turn up, Joss bides his time until he can put something new out there for everyone to enjoy.  Question is, where will it turn up?

I think he should go back to the web.  His craft seems to work better there.  His fans have unlimited access to his work, and his art seems to thrive in that environment.  There is money and success to be had there if you know how to approach it correctly, and I think Joss has already proven that he knows how to do that.

He certainly seems to have a better grasp on it than Fox.

The Don needs his handler.

Office of the Don #59: Neko-Leko-Hi, Neko-Heiney-Ho

Thursday, November 12th, 2009

Greetings, Banana Splits!

There comes a time in every child’s life when they must put away childish things and become an adult…

…or they can say “To Hell with that” and continue to have fun by going to conventions like Nekocon.

Guess which one I did this past weekend?

To be fair, I was there in an official capacity, as my partner-in-crime Danny Valentini and I were invited to the convention again this year to be guests.  Supposedly, we do this web comic together called “The Draconia Chronicles” that grows in popularity every year.  Now, I would just chalk this up to rumor for now, because everyone knows that there are no such things as web comics.  That’s just a story parents tell their children at night to scare them so that they won’t grow up to get online degrees.

You should know the drill by now – I do a quick recap of my weekend at a convention, you skim over it feeling unfulfilled, then we both reluctantly agree that we need to see other people as we give back all the items we borrowed or gave to each other.

I’m still waiting to get back my copy of the “The White Album.”

As con Fridays go, this year’s Neko offered pretty much the standard fare – I show up at the convention center about two hours before the Opening Ceremonies.  Heading up to the “Con-Ops” room, I procure my Guest badge.  After some spirited conversation about topics I have no recollection of discussing, I make a dotted bee-line for our table in the Artists Alley.  I say dotted because one can never just go to where they are going at a convention.  Invariably, there will be many stops and restarts as you run into old friends for a quick chat, pose for pictures, stop to take pictures, notice something shiny, pause to ponder the secrets of the universe, stop because you’re chewing gum, or hesitate because the all-powerful con gods sent a messenger to you with a gift consisting of this confection called “Pocky”.  And no, I don’t mean the owner of Spwug.

As I survey the landscape of the cavernous region known as the Artists Alley, I catch up with more fellow AA (not Alcoholics Anonymous) commoners as I wait for my cohort to arrive.  I also wait for time to slowly transport me into the future, for that is where the Opening Ceremonies await me.

When the Hour of Trying to Fool People Into Thinking You Are Someone Important in Front of a Medium-Sized Crowd is finally at hand, my recently arrived partner-in-crime and I make our way into the even more cavernous region where the Ceremonies are to take place.  After a series of horrible attempts at humor that are the reason my parents gave me up for adoption, Danny and I – fully convinced that no one knew who the heck we were – remove ourselves and head back over to “Con-Ops”, where we trade our silly old Guest badges for shinier and cooler “Neko Bazaar” badges.  With renewed vigor, we return to the first cavernous area of which I had already mentioned previously.  From there, we set up our table, and begin the attempt to peddle our wares for the rest of the evening.  And that, little Christopher, is how babies are born.

Saturday finds us arriving early, long before noon’s rising sun can greet us.  We have a panel to host and candy tied to strings so that we can lure entice the con masses to our little panel room.  We are able to capture accrue a respectable number of individuals despite our outlandish buffoonery on display.  In fact, I do believe that a couple of them even stop screaming long enough to ask us questions about our web comic.  I call that a success.  Then again, I call not getting maced in the face when I ask a woman the time a success.

From there, we return to our temporary abode in the Artists Alley for more shilling, more debauchery, more talky-talky…blah blah blah…  You’re already asleep, so we’ll skip ahead…

Two in the afternoon!  We have another panel!  But our princess is in another castle!  Dejected from finding yet another one of those stupid Toadstool weirdoes (where do they all come from?  Do they multiply like rabbits?), we make our way back to the same room our last panel was in.  In a strange case of déjà vu, the room looks exactly the same as the last time we were in it.  In fact, maybe this really is the first time we are in it, and the first time really wasn’t the first time, but instead a strange message from the future telling us what lie in store for our fates.

Nope, same room, different panel.

This time we are joined by real artists and writers as we try our best to sound like we know as much as they do about making web comics.  I think we have them fooled right up to the point where I mention something about the right amount of tension needed on a loom when interweaving the threads of a web comic.  I’m not sure where the audience got the pitch forks and torches, but it makes for an exciting conclusion to what I think was a successful panel.

As my counterpart and I make our escape back to the Caverns of AA, we easily slip back into our respective roles – he’s the DJ and I’m the rapper.  Sales seem to be going well on our new “Men of the Quadratic Equation” calendar, as well as a few other items we have somehow managed to fool the commonfolk into believing have magical powers – mainly some Shamwow!s, as well as a few pounds of Mighty Putty.  Throughout the afternoon and evening we get several con-goers who stop by claiming to be fans of our web comic.  But, I know the truth.  After being visited by them as often as I am, you tend to recognize evil spirits when they show up to haunt you and ask you for favors.

It is at this point that I also have a vision that my wife is in an 80s glam-pop band.  I shiver from the delusion, then down a couple burgers that are really cookies.  My life is strange.

The greatest highlight of Saturday has to be in the evening when we go to dinner.  It isn’t often when an evil spirit actually tries to get you drunk so that they can take advantage of you.  Joke’s on him, though.  I would have said yes sober.

Sunday seems to be a blur.  No, I mean every Sunday seems to be a blur.  I think my brain just hates living in my cranial cavity so much that it just decides to shut down every seventh day as a middle finger to me and my ancestors.  I can’t fathom why.  I mean, it isn’t my fault that the Waltons aren’t real.

Now that I think about it, I do seem to recall some events took place on Neko’s Day of Sun.  We have a final panel wherein we are usurped by dark forces who yank the proverbial rug out from under us by yanking the actual rug out from under us.  I think we still manage to do a fairly adequate job of teaching the wailing masses how not to create or develop characters.  At least, I pray to Bill Cosby that we did.

A few more hours of trying to prove to the con folk that we are not wax statues and the con is officially over.  As my main squeeze who is not my wife but is really the artist who draws the web comic I scribble words for and I break down and cry our set-up at the table in the AA Caverns, we say our goodbyes to a few of the fellow artists who were crazy enough to talk to us.  We make our way to the bar in the hotel that is across the way from the convention center.  I remark as we head over that a way looks an awful lot like grass and asphalt.  Once inside the bar, a friend buys me an apple pie – except that this pie is really liquid and I have to drink it instead of eat it.  But hey, in today’s economy everyone has to make sacrifices – even our American icons.  I heard that baseball is currently just gardening in order to save money.

With the evening now upon us, we make our way to Olive Garden.  There, a free meal awaits all of us who were sneaky enough to convince the staff that we were Guests Neko Bazaar attendees.  But first we stand outside the restaurant to play a game called “Parking Lot-to”.  The object of the game is to stand out in the parking lot until the number of people in your party matches the number called.  Our group makes it to the bonus round, where we win some fabulous prizes – including our meals, as well as a copy of the home game.  I can’t speak for those who are still in the parking lot after we are seated, though I’m told that “manicotti formaggio” is Italian for “convention stragglers”.

I’m glad I ordered the chicken alfredo.

The Don would like to give his heartfelt thanks to everyone at Nekocon for their gracious generosity and hopes to be invited back next year!

Geekly an’ Webcomic Musings: We Get Around

Tuesday, October 20th, 2009

Some were expecting me to write a nice long rant about Jeph Jacques’s* recent blog post on the “State of the Webcomics Union”, part of which read:

The idea of critical analysis of webcomics has largely died out. Sure, people still blog about webcomics and “review” them and stuff, but it’s become a tiny, tiny niche sector. I think this is mainly because there’s not a whole lot of point to reviewing something anybody can go look at for free and make up their own mind about! Is this a good thing? I have no idea.

*The creator of the terrific webcomic Questionable Content, reviewed by yers truly here.

I’m not going to write a nice long rant on this rather controversial view because, well, just look at that statement. I shouldn’t have to point out the irony of someone saying that talking about the world of webcomics is becoming obsolete in a heavily-read blog post that is talking about the world of webcomics. Also, even though the majority of my current articles aren’t about webcomics, most of the traffic I get here on Spwug comes from people who are looking for more information about them. So, you know. Suck on that for a bit. You can split hairs about what you think was actually being said on ye olde LiveJournal, but I’m here to write about something more positive this week.

Instead of complaining about geek divisions, I’m here to talk about geek love, and how it penetrates (huh huh, I said “penetrates”) webcomics, even through other genres of nerdism.

Tonight, I watched the supremeariffic (it’s a word now) parody movie The Gamers: Dorkness Rising. As anyone who’s seen it knows, it relies heavily on making funny commentary about dice gamers. But it went beyond that, oh, yes. Within the first few minutes, the character Nodwick was introduced–a henchman NPC (not to be confused with Dungeons & Dragons’ hireling NPC’s), whose primary role is to lug the adventuring party’s crap and do all the little odd jobs the player characters just don’t want to do–like guarding treasure–as it would distract them from seducing tavern wenches and priestesses.

Hey, wait, this Nodwick guy sounds familiar…and I don’t just mean in the context of Dungeons & Dragons parody. Why is that….Oh, I know! The webcomic Nodwick, which is itself a nod to tabletop games like Dungeons & Dragons. A gaming movie nod to a webcomic that’s a gaming nodwick?

META BLACK HOLE. MY GOD, IT’S FULL OF SCARS.

For much of the movie, the gamemaster wears a shirt featuring switchblade-toting rabbit Bun-bun, from the webcomic Sluggy Freelance. While not a gaming parody webcomic (Sluggy pokes fun at pretty much everything), it wasn’t any less “nifty” a nod, as the Sluggites would say. It gives me a fuzzy tingle to think of the movie crew, largely geeks in real life as well, leaving the dice and the set to go home and possibly read webcomics.

Maybe we don’t have hundreds of thousands of webcomic-reviewing blogs right now, like we do for celebrity scandals and politics (both MASSIVELY more well-known topics than online comics; let’s be honest here). But it’s not like discussion of the digital-comic world is going away, despite what Jacques wrote. If anything, the discussions are growing in number, as webcomics themselves become less limited to the dark corners of the Internet and start penetrating (heeeeee) the general online realm, and the world outside our computers as well. More people read webcomics; thus, more people discuss webcomics. (How many movies would have featured webcomics fifteen years ago, hmmm?) You no longer have to perform arcane rituals in order to find a webcomic review, and these reviews are no longer limited to randomly-updating personal blogs. Now, you can talk about your favourite online comics at convention panels, while hanging out with friends, or even with total strangers who recognize your Bun-bun shirt on the street. Online, you can find reviews of webcomics on almost any site that appeals to the general nerd, in the comments as well as the posts. Opinions are EV’-RY-WHERE! To say that expressing opinions about one single topic is dying out is not that much less absurd than saying that expressing opinions in general is dying out. You know what they say about opinions and arseholes, after all….

And this was mine. Opinion, I mean. You don’t get to see the other thing.

Well. I guess I did rant a little after all. Therapeutic! I’ll see ya all next time, yo.

Office of the Don #57: Nightmare Scare

Wednesday, October 14th, 2009

Greetings, Soldiers of the Future!

Hallowe’en is approaching fast, so it’s important that I impart on you some vital information that could make the difference between whether you have a killer Hallowe’en… or a Phyllis Diller Hallowe’en (trust me, no one wants a Phyllis Diller Hallowe’en; I’ve seen pictures and it’s downright frightening).

I’m sure you all remember that I recently came into some prize items at the recent horror convention shindig.  Let me remind you: it was a brisk, autumn evening.  I was dressed as some character from a series of movies that a couple people have seen.  I raised a few eyebrows.  I won some stuff.  The end.

Only it’s not the end.  See, one of those prizes (if you actually read my stuff remember) was that life-size, cardboard standee of Freddy Krueger.  Well, needless to say he found a warm cozy spot in Casa de The Don rather quickly:

Freddy

As you can see, he is quite happy standing under his street sign in our foyer/dining room/entrance to the kitchen/walkway to the stairs/post you have to go around to get to the downstairs bathroom.  From there, he is free to greet anyone who is foolish enough to come into our home through our front door.

This would include Mrs. The Don.

This leads me to today’s lesson, kids – How to Scare the Bejeezus Out of Your Loved One(s) with Your Life-Sized Freddy Krueger Standee Appropriately and Responsibly (or HSBOYLOYLSFKSAR for short).  This is part two of a three-part series.  If you haven’t completed part one yet, please turn the record over and begin on side A.

Let’s begin (click on the images to see them larger):

Step 1:

Always make sure your loved one is greeted warmly from the bushes when they come home from work.  They have had a long, rough day, and a simple hello from a severely burned child-murderer is just the thing to lift their spirits:

Fred01

And remember – daytime is okay, but night time is generally better, as it reduces glare.

Step 2:

When your loved one brings in the mail, make sure that they are shown exactly how appreciated their efforts are.  A simple, razor-gloved greeting can make all the difference between having your post handed to you lovingly… or being tossed to you in a screaming, violent frenzy:

Fred02

Step 3:

Sometimes, it’s important for your Freddy standee to have friends over so that your loved one doesn’t feel so lonely on those cold, late nights when she’s home alone.  Having both of them there together provides the type of company that tells your loved one, “We’ll always be here whenever you turn around.”:

Fred03

Step 4:

Ever run out of TP before you were finished?  With your Freddy standee, this doesn’t have to be a problem for your loved ones anymore.  The Dream Master will make sure you always have an extra roll handy… or two for those extra…“surprises”:

Fred04

Step 5:

Everybody loves ninjas (except those blasted pirate-lovers).  What better way to show your loved one that you are a fun person who is up-to-date on the latest stealth techniques than by teaching your Freddy standee the art of ninja.  With a few quick and easy lessons (available where the HSBOYLOYLSFKSAR album series is sold), you’ll have your sweater-clad menace descending from the rafters with ease for a rousing, family-friendly game of hide-and-seek:

Fred05

Step 6:

What better way to top off the end of a long day then to have your homicidal nightmare help your loved ones with chores before bedtime.  From doing the dishes to mowing the lawn to helping your loved ones put their laundry away in the closet, your loved one will be extremely grateful to have the free time to relax before a solid night of restful sleep:

Fred06

And there you have it!  Take it from me, two-time Bejeezus-scaring champion The Don – follow these six steps, and you’ll find yourself becoming a master Bejeezus-scarer in no time with your Life-Sized Freddy Krueger Standee.

Pleasant dreams, Mrs. The Don!

The Don is sooo sleeping on the couch tonight.  At least Mr. Krueger will be keeping him company.

8. The Don Says…

Monday, October 12th, 2009

…congratulations to Richard and Katy, the supreme rulers of the Spwugniverse!!!!!

RichKaty

They are the essence of everything that is Spwug.  Without either of them, this site wouldn’t be here to bring you a daily dose of all things geek.

It was an honor and a privilege to witness the joining of these two forces of good.  They are my friends.  They are my family.  I am proud to be the head writer of something they envisioned, and I am proud to be a part of their lives.

My best wishes to both of you, Pocky Rich and Katy.  Here’s to bigger and greater things.  With your powers combined, anything is possible.

Rant: Ain’t a Win if You’re Cheatin’.

Tuesday, September 29th, 2009

Here we are again, this time with a working monitor! Third time really is the charm, I guess. And now that I can finally stare at the screen without getting a low-resolution-induced headache, it’s time to ramble on and get caught up. This rant isn’t as timely as it would’ve been a week ago, but my indignation hasn’t waned in the slightest. Food geekery is, as they say on the Internets, SRS BSNS.

On a recent episode of the food challenge series Man v Food, Adam Richman took on the Mystery Challenge at Munchies 420 Cafe’ in Sarasota, Florida. (The inconsistency of punctuation in the name is their doing, not mine–maybe whoever made the name official did so shortly after 4:20 PM?)

Little warning: please be careful visiting the above link to the Munchies homepage if you’re prone to motion sickness; a few people I showed that website to complained of nausea or headache from the spinning background, myself included. If Munchies is trying to subliminally make us think that drugs are bad (mmkay), that’s doing a fantastic job! After ten minutes of looking at their spinnerific pages, I definitely did not want to embark on a drug trip. However, I also did not have the munchies and certainly didn’t even want to THINK about their nachos and tater tots. A brief nap and some aspirin was far more appealing after viewing the Munchies website.

This may sound like I’m writing just to snark on Munchies. That’s not actually my intent. So let’s move on back to Man v Food, where it turned out that Adam’s Mystery Challenge was a hunka-hunka burnin’ Fire in Your Hole Wings, smothered in sauce containing extract from the world’s certified hottest chili pepper, the bhut jolokia, or ghost pepper.

Adam had to eat ten wings in twenty minutes without drinking anything. He was a dead man within two wings, admitting his defeat. End of episode.

Only…turns out Munchies’ victory wasn’t an entirely honest one.

Later, on Adam’s Travel Channel video blog, he mentions (while still in very bad shape from the ghost peppers’ attack–the video’s linked below) that one of Munchies’ staff admitted to overdoing it on the ghost pepper extract for Adam’s challenge.

Hey, wait a minute! I watch Man v Food because I wanna see Adam take on REAL challenges! The same challenges served to everyone else who attempts them. How are we supposed to know how serious a challenge really is when the odds are tampered with?

But that’s not what’s really burning my goats here. It’s that Munchies is incredibly irresponsible with their ghost peppers. Bhut jolokia is serious stuff, folks. As Adam mentions in his video blog, ghost peppers are used to repel wild elephants in Asia. They can cause serious reactions in humans who consume too much of the fiery fury. In short, ghost peppers are not something you want to mess around with or play jokes with. And not only did Munchies up Adam’s dosage, they also tell customers where to buy ghost peppers–without mentioning any of the risks, at least not in the link I found to their pepper dealer on one of Munchies’ pages. (No, I will not link you to where you can get ghost peppers. You’ll have to make with the online detectivin’ yourself on this ‘un. Adam Richman is correct in his video blog post when he says he won’t tell you how to buy them–even if you’re a chili-head who loves your hot stuff, ghost peppers are NOT a game, NOT a thrillseeking stunt. You need to do your ghost pepper research before you even think of taking a nibble.)

The whole episode and its aftermath left me with a bad (but non-peppery) taste. Man v Food is all about taking you to great new places to eat and explore, but I’ve gotta say, this is the first episode that’s made me want to stay away from the place featured. Good job, Munchies 420 Cafe’!

If you’d like to see Adam’s attempt at the Mystery Challenge, do that clickin’ thing here.

If you’d like to see Adam’s follow-up video blog of his pain-filled aftermath, look no further than this link here.

Mini-Rant: Tag-team Teabagged by Dell and Cox!

Wednesday, September 23rd, 2009

It’s 2 AM Wednesday morning. Where, you may ask, is that weirdo DKM Marlink’s Tuesday evening post?

Well, it was eaten by a Grue. Two Grues, in fact. Named Dell and Cox, respectively.

Cox’s cable service has taken to dropping out at regular intervals. This is annoying and prevents me from doing the necessary research for my Spwug articles, but is more of a delay than a wall across the road. It’s Dell who’s the crueler of the two monsters.

The monitor I’m using right now, the 2408WFP A02, just arrived from Dell earlier today (well, yesterday now). It was sent to replace a replacement monitor (!!) but is faultier than the (replacement!!) monitor it’s supposed to be, you know, replacing. I can’t actually see part of what I’m typing right now, due to a huge pink horizontal band that divides the screen and causes the bottom of my desktop to be hidden from view. After spending about five hours of quality time with Dell on the phone and its (totally unhelpful) website to replace the first monitor, it looks like Dell’s now demanding cuddle time from us, after the red-hot passions that led to the birthing of this second monitor. Not looking forward to that grating hold music yet again….

Thank all the Powers What Is for unlimited five-year warranties.

If things come to a happy conclusion, expect me to be back on track by Tuesday. If they don’t end happily…well, look for another Dell rant next week!