Master timeline, in MY Zelda? Not gonna happen.
Tuesday, August 17th, 2010So, the whole “does Zelda have an official timeline?” debate has been stirred up online. Yes, AGAIN. This time, it was the current Zelda manager, Eiji Aonuma, confirming in a recent interview that the Zelda timeline is documented, but so confidential that only Aonuma, Shigeru Miyamoto, and another director of Zelda projects have access to it.
This article does not speculate whether or not the Zelda “master timeline” exists. I’m sure if the guys in charge of Zelda at Nintendo Japan say it does, then it does. I’ll leave the debating over whether or not Nintendo is lying to this write-up over on Zelda Informer–worth checking out both for the points raised in the article and the discussion in the comments, by the way. This article is merely my brief thoughts on what the “master timeline” really is.
Here are those brief thoughts: Nintendo isn’t lying, but the timeline is no master.
What, you want more? I can’t believe you guys actually expect me to do some work here! Fine….*GrumblegrumbleMonsterBait*
When I say the timeline exists, but it’s no master, I mean this: the timeline is being composed retroactively when each new game is developed. I know those Zelda timeline theorists out there would love to believe that Miyamoto introduced the original The Legend of Zelda with full knowledge of where the story would go in the future, and that all the games have reflected this pre-existing knowledge. But that’s just not the case.
Nintendo has always emphasized gameplay over story. That line has been repeated so many times I’m only adding it here for completion’s sake. No one knew the Zelda series would take off like it has. Very few fans were concerned when it was revealed that A Link to the Past would feature a different Link and Zelda than in the The Legend of Zelda. (I’m not saying “and Zelda II” because the Princess Zelda in that game was not the same Princess Zelda as in the original game, but was a distant ancestor–though Zelda II still had the same Link as in the first Zelda game. Also, I’m not saying “and Link’s Awakening” because there were no Princess Zeldas in that game. Just a Link, who appears to be the one from A Link to the Past. Confusing, innit?) It was only when we learned Ocarina of Time would have a brand-new Link and Zelda, again**, that people really started to care about what happened when, and how events of one game connected to the others in the series.
**For those keeping score at home, that’s three Links and four Princess Zeldas over the course of five games.
It seems most likely that at this point, or sometime during the next few games that came after Ocarina of Time, Nintendo realized they couldn’t keep tossing out Zelda games that reference other Zelda games without some sort of timeline to keep a pretense at order. So not only is the so-called “master timeline” being written up retroactively, it’s also not set in stone. How many contradictions have we seen from one Zelda game to another that make it difficult to determine their proper order? I can guarantee you, Nintendo has been caught out by those same contradictions, and putting together a “master timeline” is a too-late but ongoing attempt to make order out of the chaos. A good reason for keeping the alleged document confidential is that perhaps Nintendo knows it contains conflicts and paradoxes since there’s already so much of that in the games.
And let’s face it: the Zelda universe is too big and scattered to easily keep track of. The development team changes from game to game, so there’s a steady stream of people who don’t know their Zelda canon from the inside out and so abandon or forget previously-important story elements. Each game has multiple writers. Each writer alters the story from its originally-conceived version a little bit more, until the final product is different from what any one writer imagined, and it’s not uncommon for story elements to contradict when multiple people worked on them. That’s just at Nintendo Japan; I’m not even getting into translation alterations that are made when Zelda games are localized for different countries. But you’d be surprised at how much plot and other concepts can change from the original Japanese releases to, say, North American releases. (Link goes to a translation comparison of the backstory in the Japanese and North American A Link to the Past manuals.)
I really don’t think there can ever BE a true timeline at this point. There’s just too much clashing information, and Miyamoto, the creator of the Zelda series himself, has said that he’s never really been concerned with game order or continuity between games. The closest we can ever get to a real “master timeline” would be to have a team of people at Nintendo Japan examining every single bit of dialogue and lore from every single Zelda game, comparing their information, tossing out all conflicts, and rewriting paradoxical bits that can’t be compromised. Those last two bits mean that the timeline would still never be an accurate representation of the history of Hyrule since the content taken from the actual games would have to be partially altered and rewritten in order to fit into the timeline. On top of that, I highly doubt that the Zelda “master timeline” is being composed by a team of people who spend their days examining the Zelda universe nonstop. Most likely, it’s a few people who write down major plot elements in their downtime at work, which means that vital but easily-overlooked details are being left out. Missing information can cause as much inaccuracy as conflicting information.
And that’s why I don’t think we’re ever gonna see a true Zelda “master timeline”. If Nintendo DOES ever make this mystical document public, I imagine it’ll be full of those previously-mentioned plot conflicts and paradoxes, which’ll just make the fans debate the timeline even more, and no one will really be appeased. Or the story will be extremely cut back or rewritten and missing important details in order to crop out all clashing data, which will just make the masses equally fan-raged.
I’d like to say that I’d really love to be proven wrong. I want to see a tight timeline that no one can argue with, that tells when and where my favourite games fall into their own canon! I just don’t see it realistically happening.
So what’s my belief on the order of the Zelda games?
Oh, no, I am NOT opening that can of Lanmolas.










