Archive for the 'Internet' Category

Webcomic Closing Thoughts: Dreamless

Tuesday, August 3rd, 2010

As mentioned in last week’s article, the webcomic Dreamless came to an end recently. Not, as the saying goes, with a bang, but with a whimper. The final page shows the story just coming to a halt rather than providing an actual satisfying ending. The writer is trying to drum up interest for a sequel, so I assume this was done intentionally to ensure fans come back to see what, if anything, happens next. I have a bit of a vendetta against stopping a story when you’re not even sure if you’ll ever continue it, so, like some commenters on the final page and elsewhere on the Wide Webs, I found the ending quite underwhelming. I’m having trouble gathering up enough interest to even write about the comic here, honestly, but I promised to write this, and so I shall. No one will fault you if you can’t find the time to care about reading something I’m having trouble caring about writing!

You might remember from my review, shortly after Dreamless began in 2009, that I was massively enthused about the comic’s story and its mysteries. Ah, those innocent, carefree days of yesteryear! But instead of becoming more interesting as we learned the characters’ backstories, the story began to seem more bland and bare-boned, accompanied by occasionally sloppy writing. As the comic went on, I pretty much stopped caring about the angsty characters and was mostly reading to see Sarah Ellerton’s beautiful art work. It didn’t help that the comic’s writer makes a habit of insulting the audience in the site’s comments. Pretty difficult for me to stay invested in a story when I know the creator views the readers as dungheaps with wallets.

Still, though, the comic is short, fewer than one hundred pages, and it does have some spectacular art, so I’d say to check it out if you want quick, throwaway entertainment. The first third of the comic will draw you in, even if you feel cold to the story by the end. If you go in with low expectations for the later pages, you’ll probably come away with more enjoyment than I did.

Is this going to be a trend, that every webcomic I review is one I eventually grow to dislike? I sure hope not. It’s already happened (well, is happening) with Misfile, the very first webcomic I ever reviewed on Spwug (here, here, and then a post where I confessed to falling out of love with it here). And now it’s happened again with Dreamless, the second webcomic I reviewed here. Luckily, I don’t think that’s the case; it’s just bad timing all around. If I ever start hatin’ on Girl Genius, I hope someone puts me out of my misery.

Webcomic Review: AwkwardZombie.com’s Comics

Tuesday, July 20th, 2010

This time, my art-thirsty friends, we’re looking at a webcomic featuring video game jokes.

“But there are so many video game webcomics out there!” some may cry. “Why would I be interested in checking out this one?”

Because it’s damn funny, that’s why! You silly kids and yer questions….

Katie Tiedrich’s site, AwkwardZombie.com, features a weekly webcomic that mostly focuses on Nintendo games, along with some World of Warcraft, Phoenix Wright, Borderlands, and The Elder Scrolls IV: Oblivion, among others. You’ll also get healthy doses of Tiedrich’s slice-of-(fantasy)-life pie.

Pie? Dang, I must be hungry.

AwkwardZombie.com does a fine job of pointing out those little fallacies and game-holes we all like to lovingly poke fun at, augmented by its caricature art style. (Usin’ big thinky-words done maked me look SMART, y’awll!) The most recent comic–as of this posting, at least–is having a laugh at The Legend of Zelda: Spirit Tracks. It especially sang to me since I’m playing through the game right now and have similar occasional frustrations. Click each picture here for fullsize goodness, as Spwug’s cramped formatting makes for some squashy-lookin’ pics.

Awkward Zombie - Spirit Tracks

This comic speaks truth! WHY can’t you control Zelda normally when playing her? WHY do you have to draw a shaky pre-set path for her to follow? WHY does the path always need to be altered to avoid new dangers as soon as she starts walking it? WHY IS A CHILD LIKE LINK ALLOWED TO DRIVE TRAINS ALONE ALL OVER NEW HYRULE??

I complain because I love. I do mean that. Spirit Tracks has been my crack for months now. It’s just got a few things that could be improved upon, like every other game in existence. Moving along…!

A big chunk of the comic’s earlier content came from Super Smash Bros. Brawl. Lots of people picked to live in a house! Insert further “Real World” spoofing here! But yes, comedy and mayhem do ensue when your roommates consist of Roy, Marth, and Link….

Awkward Zombie - Rubix

…As well as Mewtwo, and cameos by the rest of the gang, including Snake, Otacon, and Pikachu. Poor Otacon. No one ever really cares, huh? Well, except Naomi, and we all know how that went, don’t we?

What you’ve already seen is what you get with these comics, and that’s just dandy by me. There’s no ongoing story to try to catch up on, no deeper meaning to discern (unless it’s “do something dumb in your video game, and it will get mocked on the Internet”). It’s just fun, cracky comics, starring the big and small guns of video gaming! Simple and entertaining. After a hard day in the real world, who doesn’t want to come home to see that on their computer monitors? What are ya, emo or somethin’?

Warning to the anti-emo: the journals below the comics are sadly sometimes prone to the self-deprecating “Waah, waah, I can’t draw, I suck, yet I keep making comics that I want you to keep reading even though THEY SUCK” comments that irritate me so much. But I’m happy to add that those are mostly found in earlier comics. The journals have largely become less negative and more neutral or positive in more recent times. Of course, there are rare moments where self-deprecation actually = comic humour!

I’ll leave you with a The Legend of Zelda: Twilight Princess comic that made me grin. I love Tiedrich’s snarky Midna in her Twilight Princess comics! Then we’ll chase that with a few more, mostly Zelda-related, comics. The artist really seems to love her Zelda jokes, and it shows!

Awkward Zombie - Twilight Princess

And if you’ve ever raised an eyebrow at all of attorney Phoenix Wright’s underage “assistants”, you’ll give a chuckle and a knowing nod to this comic.

Another “PREACH it, sistah!” moment from Twilight Princess (and also Ocarina of Time). I remember shooting an arrow at a Big Poe in Ocarina of Time just as the sun came up, only to see my missile rip right through the spot where the Poe had been floating one second earlier. ARRRGH!!

And one final comic from Ocarina of Time. Yes, Navi, I’m pretty sure that counts as “cruel and unusual punishment” under Hyrulean law.

That’s all for now. Till next time, hop on over to AwkwardZombie.com and catch up on its offerings!

Meeting at the Docks #38: Crossing Over

Wednesday, May 5th, 2010

Greetings, Luxan warriors!

One of the things that always makes my uber-geeky self squee like a simpleton on a merry-go-round are crossovers.  Take two or more characters from different properties and toss them into a playground together to let them have at it and I’m an extremely happy camper.

I’ve been a fan of the crossover ever since my first Kenner Stormtrooper (no, not yesterday).  Name the medium and I can give you an example of a crossover that just blew my mind.  Even if it was something I wasn’t an avid follower of, if characters from two separate universes were banging heads I was there to see it:

TV: From “Simon & Simon” and “Magnum PI” crossing over to “Ally MacBeal” and “The Practice” to “Doctor Who” and “Torchwood” (it counts), I’ve been all over the boob tube and have enjoyed the geekgasms that were served by the normally stuffy networks.

Movies: Despite how awful Alien vs. Predator was, I still appreciated the gesture.  And with Nick Fury’s cameo in Iron Man and Stark’s cameo in The Incredible Hulk, my appetite has been whetted for what’s to come with the rest of the Marvel pantheon’s transition to film.

Comics: Probably where it all began for me.  From the humble beginnings where Hulk threw down against the Fantastic Four or Daredevil and Spidey would team up to full company crossovers like Supes and Spidey or Spawn and Batman, comic book continue to be the top dog when it comes to crossover events.  And I continue to go broke feeding the addiction.

Video Games:  Another medium that has been doing crossovers for most of its life.  Recently the crossover phenomenon has had a major resurgence, with Sonic and Solid Snake showing up in Super Smash Bros. Brawl, Disney and Square characters teaming up against shadowy baddies in the Kingdom Hearts games, or the ever popular Marvel vs. Capcom series, which is finally getting a new installment after a ten year hiatus.  I’m just as much a sucker for these crossovers as I am for any of the others mentioned above.

This leads me to the latest entry to the concept.  It’s funny that I list video games last, as it provides the perfect segue way to my latest obsession.  Created by a new game and movie developer called Exploding Rabbit, this game could be the crossover to end all 8-bit crossovers.

At the very least, it will make a lot of fanboys (including me) extremely happy.

So, what do you get when you take what is widely considered one of the greatest NES games of all time and add a few characters from other series that proved to be just as popular in the 8-bit universe?

You get Super Mario Bros. Crossover.

SMBC

This game is frikkin’ awesome!  A completely flash-based recreation of the original Super Mario Bros., this game kicks it up several notches by allowing you to play, not only as Mario, but as Megaman, Simon Belmont, Link, Samus, or Bill from Contra.  Each character pretty much operates just like they would in their home game, but modified to work within the mechanics of the Super Mario Bros. universe.  For example, Link starts off with the weakest sword, tunic and boomerang.  Mushroom him up?  He now has his red tunic and medium attack sword.  Give him a slice of fire flower pie?  He now has his blue tunic, most powerful sword (and it shoots!), and the extended boomerang.  All of the characters work based on the same mechanic, which turns out to be quite genius in conception.

I don’t want to give too much away, as you really need to play this thing.  One note: the game as is works only with the keyboard.  But, since playing with a keyboard sucks, there is a FAQ that tell you where to find a program you can download that will allow you to map a controller to the appropriate keys.

That said, I think I’ve imparted enough wisdom for today.  You can play the game for yourself by going to the Exploding Rabbit website.

Go, and see the wonders I have shown you…

The Don’s princess is in another castle.  There’s a restraining order…

Webcomics: Where Did They Go? Part One of Infinity

Tuesday, April 20th, 2010

Don’t you hate it when something you love just…stops with no resolution? Webcomic fans know this pain all too well. Your favourite webcomic is chugging along, picking up fans right and left, in the middle of an epically epic storyline, when suddenly…a month goes by with no updates. Then two months. Then six. The artist puts up a brief blog post that says, “Being swamped by work/school/family, but we’ll be back soon!”

A year later, the site is inhabited only by crickets. It sits there, unchanging, for many more years, or until the server deletes the page. The webcomic is only ever again mentioned in forum discussions where people ask, “Whatever happened to such-and-such comic?”

In the spring, a young geek’s fancy lightly turns to thoughts of loss. Let’s look at a few of the fallen, and sometimes missing, friends that I would have loved to see get a proper ending. We’ll be doing this again later, by the way. I have a pretty long list of comics I used to read that stopped without ending, and they make for great nostalgia columns, eh? Plus, there are other unfortunate webcomics being abandoned all the time….

5ideways by K. Sandra Fuhr – This supernatural apocalyptic thriller started off with a strong story and intriguing characters in 2005, only to taper off with updates as Real Life continued to eat away at the artist’s free time. By 2008, the comic was officially on hiatus, and the site sat largely untouched until November 18, 2008, when a “5ideways will return soon” graphic was tossed up on the front page. “Soon” was a bit of a stretch, sadly, as there have been no updates since then. However, the extremely talented creator didn’t just up and abandon webcomics completely. If her name sounds familiar, that’s because you may already have read/be reading her other works: Boy Meets Boy (completed), Friendly Hostility (completed, and reviewed here), and Other People’s Business (ongoing, and blurbed about at the bottom of this page).

Absurd Notions/Why the Long Face, both by Kevin Pease – The first, running from 1999 to 2007, focused on the work and play misadventures of a group of young-adult friends with varied hobbies (though they all seemed to enjoy tabletop gaming) and the occasional bout of mad science. You know, what has since become a staple of webcomics. The second ran from 2003 to 2007 and focused on the creator’s musings about life in general. Both trickled to a halt around the same time (with Absurd Notions in the middle of a story). Sometime in 2008 or 2009, I asked Pease about further updates. He mentioned that he didn’t intend to drop his comics completely, but it looks like if that’s still true, we’ll be waiting a while longer for updates. A certain Spwug webcomic writer can keep hoping!

Chrono Trigger Rip-Off (at least they’re honest!) by Mark and Tom (and possibly someone else; it’s not too clear) – Sprite comics are reviled by art elitists for not using original art, but I LIKE sprite strips. LOVE them, even. I love sprite art and everything you can do with it. I love sprites being used for tributes and parodies of the games they come from. This webcomic did all that. Sprite comics are all over now, and the whole “Video game sprites cause mayhem while behaving in naughty ways that are totally out of character with how they behave in their canon” thing is done and overdone, and often done wrong. Chrono Trigger Rip-Off isn’t exactly a unique entity now, but back when I found it (likely pre-2001, but the archives only go back to January of that year), sprite comics were a fairly shiny new concept for me. I got a lot of good laughs out of this comic and enjoyed the fact that it even had a plot. And while there’s nothing unique about the strip by today’s standards, I still regret that it died out in 2004 with its story unfinished.

RPG World by Ian Jones-Quartey – You just can’t talk about unfinished business in webcomics without invoking the granddaddy of them all. RPG World went from a superstar of webcomics to a lesson in how NOT to end a story during its final battle. (The lesson is: DON’T STOP UPDATING DURING THE FINAL BATTLE.) Remember that? This webcomic started off strong in 2000. It updated regularly, the story kept getting better and better, Cherry’s butt kept getting bigger and bigger, the audience grew steadily–even friends who otherwise never read webcomics read RPG World. Every breath was bated as the story blazed into its climax. Beloved characters were killed. World-altering secrets were revealed. The final boss was confronted. The heroes geared up for the greatest fight in history. And then…nothing. In 2005, the comic ground to a halt. It tried to defibrillate itself with fillers and side stories on very sporadic occasions until June 2007. Finally, the artist admitted what the audience already knew; he had no intention of completing the story. He was too busy, he’d lost interest, didn’t like seeing his old art, etc., etc….

Recently, he put out the word that he felt bad for leaving the audience in the lurch and wanted to find a new artist to take his scripts and finish the story. I’d dearly love to see that, but since then, there’s been no word on finding a new artist. The site has been dead for so long that I don’t know if anyone who could help even saw his request for a new artist. But if you’re interested, please contact him at his site. I selfishly want to see RPG World finally completed! And if you want to know what eventually helped take Ian’s time away from the comic, watch this show called The Venture Bros. that he’s worked on for a few years. I don’t know if you’ve ever heard of it. I think it’s about siblings who become business entrepreneurs. Also, something about butterflies. Maybe they fund a living butterfly museum together or something. I don’t know. (And if you think I’m being serious here, let’s talk bridges.)

Well, that’s enough out of me for now. I still hope to someday see these old loves of mine completed, before being shoved back in the shoeboxes of the Internet. If there’s a webcomic you enjoyed that ended prematurely, let me know. I’m seeking more stalled comics for future installments!

Meeting at the Docks #33: Mega-bits

Wednesday, March 10th, 2010

Greetings, Shadow Warriors!

There’s an old saying where I come from, and it goes something like this:

“If you can’t come up with a Spwug article for the week, just make something up.”

How anyone in my home town even knew there would ever be a web site called Spwug some day in the future is a riddle that we may never solve (radiation spill).  Be that as it may, today it just happens to be good advice.  I’m having a frazzleweek (not to be confused with a Fraggle Rock) this week, and it’s making it tough to come up with anything substantial to offer.  So instead, I once again break out the odds and ends that I have come across over the past couple of days, plop them all into a stew pot, add some seasonings, stir, and serve it to you with some blue milk, courtesy of the charred corpse of Aunt Beru.

What?  It’s not like the Lars family was going to be drinking it anymore.  It was just sitting there on the table.

Megaman 10 is out.  Rockman continues to cry at the injustice.

For those of us still clinging to the nostalgia of our 80s roots (and who really isn’t these days?) and were feeling a little like we got repeatedly crotch-punched by the last fanboy-pleasing offering, Capcom once again gives us the retro-NES-looking goodness of Megaman 10.  While the last installment offered Proto as DLC, this time he comes ready-to-play, with Bass being the DLC character this time around.  All of the graphic and gameplay charm of 9 returns, but this time you can save yourself a cranial bruising from beating your head against the wall – Megaman 10 includes an “easy mode”.  Meanwhile, the Japanese continue to laugh at us while they exist in their superior universe.

Final Fantasy XIII also came out this week.  World buckles at the contradiction.

I stopped playing this series a long time ago (in a galaxy far, far away…), sometime after X or XI or XVIC or whatever that one was with the different characters (stupid Roman numerals).  I’ve read that there have been a few changes, one of which is that the battle system is set up similar to Advent Children.  I’ve heard mixed feedback.  A few of my friends seem to enjoy it, while a few others do not.  And still a few other others are still wondering how there are thirteen of them when it’s the “Final Fantasy” (and even more when you count the spin-offs).  I still maintain that three six is the best one Square has ever done, and they will never be able to top just how well that game is.

The new Tron Legacy trailer is online.

Some of you may be a wee bit too young to remember the movie that put CG animation on the map and laid the groundwork for what Spielberg, Cameron, and Pixar are doing today in film.  Tron didn’t pull in a very large box office when it opened back in 1982, but it has since gained a cult following – enough of one that Disney finally greenlit a sequel last year.  Jumping on the viral marketing bandwagon, Disney has kept the details scarce on this new movie, but has made discovering the details rather fun and exciting.  Most recently, people around the world had the opportunity to go on hide-and-seek missions to find an individual wearing a “Flynn Lives” t-shirt in several major cities around the globe.  The reward?  Exclusive swag, and the ability to unlock an online page that featured dates and locations for a “secret” showing of the new trailer for Tron Legacy.  For those who could stand to wait a few extra days, the trailer went online for everyone this week.  And it is badass.

Speaking of movie trailers…

I’ve got two words for you: “briefcase armor”:

YouTube Preview Image

One of these things is not like the other…

Word has it that John Krasinski has landed the role of Captain America for the new Marvel film.  You may know him from the American version of “The Office”.  The rest of you may know him as the guy completely wrong for the part.

And that concludes this broadcast day!  I know I said before that I would be making stuff up, but I decided not to… or, at least not entirely.  One of the things I mentioned above is not at all true (or is close to the truth but not true).  Can you figure out which one?  Ooohh!  Puzzles!  I’m guessing that this one won’t be enough of a challenge to keep you busy until next Thursday, will it?

Probably not.

There’s nothing special about The Don.  He’s just an ordinary program.

11. The Don Says…

Thursday, February 25th, 2010

…hooboy!  Look at the time!  Sorry, lads and lasses.  There will not be a full “Office” install this week.  Partly because I’m in the process of backing everything up so I can do a full install of Windows 7 on my lappy (See what I did there?  Tied it all together with cleverity!).

I also had another project come up that needed done ASAP.  And in another clever, M. Night Shamalamadingdong twist, I can use this moment to shill that project to all you fellow Spwugnerians in this space:

I’m currently working for my film friends at Darkstone Entertainment writing episode blurbs for director John Johnson’s new Choose-Your-Own Adventure web series called “Spade”.  Episodes air every other Thursday, with the first episode airing two weeks ago.

That means the second episode is online now!  At the end of each episode, viewers are given a choice as to how they want the plot and/or characters to proceed.  All they have to do is make with the clicky on the choices that are presented.  Then, two weeks later, the option that won the most votes will appear as the next episode.

I give you your first taste with episode 1:

YouTube Preview Image

And here’s the newest episode!  Vote and choose what you would like to see happen next!

YouTube Preview Image

See you next week with a regular installment!

Webcomic Review (Finally!): Backward Compatible

Tuesday, February 16th, 2010

Did you miss webcomic reviews after the untimely death of my last computer? So did I! Luckily, I’ve been workin’ hard on getting new review notes compiled since then, and I now have some fruits of my labours. So let’s jump right in on this Review After the Fact….

Maybe you’re a gamer, but you find most gaming comics too vulgar or violent or absurd. I don’t share this problem, but I’m sure someone has it out there. So, if you’re looking for a less R-rated gaming comic, would you be interested in reading the archives of one that manages to be family-friendly while not dumbing down the content in the slightest? Then keep reading!

As many of you already know, CrispyGamer.com recently decided to shoot itself in both feet, then the head for good measure (or overkill; I’m not sure where the brains of that operation actually were located when all this was going on). Staff canned, CEO gone, and, most importantly to this article, comics unceremoniously terminated. One of those was Aaron Williams’ Backward Compatible.

I’m a huge fan of his work. You might be familiar with some of his other online-offering titles, such as Nodwick, Full Frontal Nerdity, and PS238. He also wrote for the acclaimed comic North 40, published by Wildstorm, and is also working with Marvel on an undisclosed project. This guy is a true professional artist in every sense of the words (and a real dang friendly dude!), and it shows in his work. The art in his comics is sharp and clean, and the lettering makes it clear that at least one person out there who publishes online stayed awake in English class.

Backward Compatible focused on the daily work lives of a small group of fictitious Crispy Gamer staff, based on actual people. The focus wasn’t on an ongoing story or characterization (which makes my job here much easier); it was all about episodic, topical gaming humour. That’s the meat of it, and it was tasty meat indeed. Take a look at a few prime examples of what made Backward Compatible so entertaining. Guys, I kid you not, I had over a dozen favourite strips saved to potentially post here for this review. Every single one was so funny, I couldn’t choose. I took the geek way out and rolled a die to determine the winners. The rest will be posted at the end of this page as links. I just couldn’t leave them out!

We all had these same thoughts about Fallout 3 (click to enlarge):
Backward Compatible 2009-08-05 Fallout 3

Let’s make fun of the Syphilis–I mean Syfy–Channel’s bad decisions–that NEVER gets old! No, I’m not being sarcastic there. Why, oh WHY do we have crap like Man-Thing airing as original Syfy programming, but The Lost Room is STILL in freakin’ limbo?! Here’s a novel idea, Syfy: if you want us to stop mocking you, STOP BEING STUPID. (Whew. Think I may have eaten a tangent for breakfast. No more citrus for me!)
Backward Compatible: 2010-01-15 Syfy Sucks 02

A requisite World of Warcraft comic? Don’t mind if I do!
Backward Compatible 2009-07-06 WoW

If this existed, I would play the heck out of it:
Backward Compatible 2008-03-21 Clancy

Are you keen to read more yet? Then hop on over to the very first strip and start reading! Backward Compatible only ran from January 2008 to January 2010, so you can expect to get through the entire archives in several hours or less. Not a bad way to spend an evening at home, eh? The current fate of the comic is unknown, but it’s likely that the archives will eventually be removed from CrispyGamer.com, so don’t wait! Act now to read the sheer comic genius that is Backward Compatible before time runs out! And if you need a little more convincing, here are the other comics that didn’t make it into this review:

Even the Pope was not amused by the “pre-downloading” concept of Left 4 Dead 2.

The second panel of this one says pretty much everything I’ve ever thought about those ridiculous Mac-which-is-actually-still-a-PC vs. PC ads.

What it would actually look like if illegal hunting was influenced by video games. Epic LULZ abound!

More Syfy mockery! That stuff is always in style.

Yeah, I could see why some people wouldn’t want to play a Zork MMO.

Why Gordon Freeman never speaks. (Where is our Half Life Episode 3, anyways?)

The…interesting…weaponry of Left 4 Dead 2.

You just keep telling yourself that, Mac. I own over a half-dozen Nintendo consoles, but no Apple products.

Snark Trek.

See now why I had so much trouble choosing? Go read more for yourself! Don’t worry. Unlike Crispy Gamer and Backward Compatible itself, I’ll still be here next week when you’re done.

Meeting at the Docks #29: Marsconnected

Wednesday, January 20th, 2010

Greetings, Fire Gang!

This past weekend I once again had the honor of guesting at Marscon with my 2wcOnline cohort Danny Valentini.  It was a laid back, relaxing affair, just as it is every year.  Our obligations are usually light – do a couple of panels, spend the rest of the day wandering about and enjoying the sights, as well as spend time with friends.  And fortunately for me, my body realized that it was not without sin, therefore it did not cast the first (kidney) stone at me.  Without that little meddler, it was quite an enjoyable weekend.

It’s at this point that it occurs to me that some of you may be wondering which Marscon I attended, as there are two (that I know of) in the Oosa – one is in Bloomington, Minnesota while the other is in Williamsburg, Virginia.  So, to help everyone tell which one is which, I have constructed this handy-dandy notebook reference tool:

Marscon MN: Situated in a region that knows its summer from its winter.

Marscon VA: Situated in a region that gets confused as to what day of the year it is, let alone what the weather is.

Marscon MN: Home state is known as the “Land of 10,000 Lakes”.

Marscon VA: Home state is known to consume large quantities of “Land O’Lakes” butter.

Marscon MN: Has had an impressive array of television actors since its inception, from shows like “Doctor Who”, “Star Trek”, and “Farscape”.

Marscon VA: Has a nice variety of guests, but they’ve been crazy enough to have us for the past few years.  I think we cancel each other out.

Marscon MN: Their web site has this pair of evil eyes watching you from the top of the page and this cool fadey thingey they have going on when you scroll up or down.  Best experienced with a bowl of Spaghettios.

Marscon VA: They keep their web site simple and elegant, with sparklies all over the place in the top page banner.  It goes better with a bowl of Beefaroni.

Marscon MN: Takes place in March, which is notable because that’s when my birthday is.

Marscon VA: Takes place in January, which is notable because that’s when my birthday is not.

Marscon MN: Offers “Progress Reports” on the site that allows potential visitors to see what’s in the planning stages.

Marscon VA: Doesn’t believe in the current grading system and allows its con-goers to progress at their own pace.

Marscon MN: Has Rob Balder as a guest.

Marscon VA: Has Rob Balder as a… guest…  Hey, waitaminute…

Marscon MN: Is held at a Holiday Inn.

Marscon VA: Is held at a Holiday Outt.

Marscon MN: Suffers from Dementia.

Marscon VA: Suffers from relaxation.

Marscon MN: Was founded in 1999, when everyone was partying like the Prince song.

Marscon VA: Was founded in 1990, three years before everyone was partying to a Prince_logo2 song.

So, as you can see, there are distinct differences (Curse you, Rob Balder, for messing up my stats!) between the two.  I’ve never actually been to the one in Minnesota, but I would love to check it out some day.  I’m sure that I’d be welcome with open arms.

Until they stumble upon this article.

The Don wants to make an evening of it on Mars.  He’s bringing his sandwich Linda.

Webcomic Links: Who’s Celebrating the Season?

Tuesday, December 22nd, 2009

It’s Tuesday evening again, and time for yet another tea session with yers truly. If you’re anything like me, all those last-minute holiday tasks you thought you’d already knocked out are suddenly smacking you hard in the face, and you don’t have time to read reviews or rants.

But maybe you’d just like a little bit of quickie holiday cheer? Well, Santa Marlink is here to help! Here’s a few webcomics that are currently running holiday-themed strips and/or storylines:

Basic Instructions instructs us on how to be gracious with our gifts and non-murdering of others during the holidays (use the “Recent Instructions” column on the right to find gift-related comics).

The Draconia Chronicles gives its annual presentation of how the Tigers and Dragons (and certain sneaky Foxes) put aside their differences–more or less–and celebrate the holidays.

Kevin and Kell, presenting the Domain version of the movie A Christmas Story.

The New Adventures of Queen Victoria answers letters from Santa and tells the story of “How the Osama Stole Christmas!”

Penny Arcade gives us another classic tale: “How the Illithid Stole Lolthmas.”

Sluggy Freelance shows how “FUNderful” the holidays are(n’t) in a city where a constant state of cheer is required by law year-round, and eggnog is administered via injection. So merry!

West Corner of the Park hopes you have a punderful Christmas!

I know other comics usually do a little somethin’ special for Christmas Day, but I can’t predict the future. Yet. ;)

And if holiday atrocities are more your thing, check out the culinary crimes against the season over at the “Cake Wrecks” blog!

Back to last-minute shopping for me (I should instate a rule that if you don’t tell me you’re giving me a present until AFTER December 5th, you don’t get one in return). Don’t let the holiday humbugs bite! (Too hard.)

Rant: Mary Sue, Meet Gary Stu

Tuesday, December 1st, 2009

Warning: rant doesn’t know when to quit.

Yeah, I know Internet quizzes are too easy when it comes to rant topics. But this the first time I’ve found occasion to do it, so cut me some slack, eh?

This chunk o’ venting applies all across the board of creative arts. And it opens with a plea: creators of all kinds, STOP TAKING THOSE MARY SUE LITMUS TESTS.

Does it seem like an odd thing to write about? I’m sure it does, but I’ve run into this topic six freakin’ times in the past month, and my patience with stupidity only goes so far. Which is to say, not far at all. I’m annoyed with people who make these tests, as well as the people who actually take them in the slightest bit seriously. I mean it. I’m going to smack some heads if I see one more message from someone who’s upset that “the Internet” told them their character sucks unto Sue-ness on some ridiculous quiz just because she has four colours dyed in her hair.

If you’ve spent much time reading online, you’re almost certainly familiar with the Mary Sue/Gary Stu. They go far beyond simple “insert” characters, which are based upon a creator of the work they appear in, but aren’t necessarily Sues/Stus themselves if well-designed. Mary Sues/Gary Stus are characters who are too perfect for the world of the story they’re in, or are so stricken with bad luck despite being “perfect” that you’re supposed to just want to hug them (but often you end up only wanting them to walk off a cliff). They’re always the smart one with knowledge beyond the ken of their peers, the pretty one, and/or the hero. Every other character either wants to sex ‘em or kill ‘em, past the bounds of believability. No matter how badly they behave, other characters easily forgive them–unless those guys are the ones unnaturally obsessed with killing the character. The eyes of the story world’s other characters are always upon the Sue/Stu. The rules of the story’s reality get bent or flat-out broken in order to make a Sue/Stu look better, in both the “Sue/Stu is a shining star” way and the “Sue/Stu is deserving of ultimate sympathy” way. (Look, I’ma just call them all the traditional “Sues” from now on. If Johnny Cash can have “A Boy Named Sue”…then so can I, dammit.)

Unfortunately, as always happens with time and the Internet, the original definition gets warped. People forget how to really define the thing anymore. And suddenly, the definition is incorrectly made so broad that pretty much ANY character can be called a Sue. That’s where the Mary Sue Litmus Tests come in. If you take those quizzes, I estimate there’s a 90% chance your character will be branded a Sue by the test results. I’ll be adding my “research” (if you can call it that) here to prove my point, don’t worry.

For some reason, variations on the “Original Mary Sue Litmus Test” (if such a thing even exists anymore) plague the Internet like a bedbug infestation. For an even more unfathomable reason, budding artists take these tests for their original characters, and take the results seriously, to look at the number of feedback comments wailing “I worked so hard on making my character believable, but this test says she’s just a Sue!” Look, people–as a general rule, Internet quizzes are not written by learned experts. They’re made by bored teens in high school, by college nerds slacking off term papers, and by adult nerds after a long shift behind the cash register at work. I shouldn’t even have to say this, but I will anyways….If you take an Internet quiz–hell, even a random non-quiz website as a valid source of feedback for your creative designs, you’re not just asking for failure. You’re begging for it. Those quizzes and other non-scholarly sources will always steer you in the wrong direction.

What really screws up these tests’ Sue-definitions is that the quizzes use incorrect guidelines to determine Sue-ness. Instead of going by the believability of personality, “perfectness”, and how much the rules are bent for a character, these tests tend to focus on a character’s physical appearance, hobbies, and even their name. I plunked “Mary Sue Litmus Test” into Google and got…well…FAR more results than I wanted to see, given my obvious dislike of this quiz. No, I won’t link to them. I’m giving them too much attention just mentioning them here, really. I took the first six tests that didn’t try to spam me with pop-ups or demand my email address to get my results, and here’s my haul.

Pretty Much Everyone Is A Mary Sue according to these tests, as proven by not just using fictional characters, but also real people, yers truly included. Most of these tests, being near-clones of one another, use similar or identical scoring systems, rating your character from 0 to whatever on the Sue scale (I averaged my scores as best I could).

I took these six quizzes for three characters (two mine from two different canons, third from a video game), two real-life friends of mine, and myself. (And good gods, did that ever take forever. The things I do for you guys….) The results? Five out of those six characters/people were classed as “High Mary Sues.” The only exception was a personal character who’s a talking plant and was classed “Not a Sue”–most of the questions just don’t apply to flora. I tried to answer the questions a second time as if the plant was human, and got a “You’re a Sue!”-type score, though still lower than for us other five human(oid)s. Answers only vary so much when the character changes species. But still, I think your tests are a bit broken, guys. And I’m not the only one–the roleplayers on this LiveJournal community post voiced their own problems with how the quiz they tried was lacking (warning: link contains no-no words). Says LiveJournal user harlecerule: “Basically, the test says ‘Is your character interesting? Okay, they’re a Sue.’ without enough sections for flaws/provisos that turn a ‘Sue trait’ into ‘oh, okay’ to potentially lower the score.” Llamrei replies, “Yeah, that was kind of my impression. Basically their definition of someone who isn’t a Sue is someone who is not out of the ordinary in any way whatsoever.” Browse the 160 comments tot that post, and you’ll see the vast majority of characters tested were high Sues, regardless of how well-designed they were outside of their unique traits.

It gets better, though–the three fictional characters got a LOWER Sue score than the three real people. Yet we were all still High Mary Sues who are completely unbelievable as characters, according to this quiz. My ex-military friend who’s travelled extensively with the forces, learned all about armed combat, has several visible scars from injuries received during training, and earned numerous awards? Totally unbelievable Sue, even though his experience is pretty normal for military personnel. My friend who’s generally considered quite attractive, is multilingual, hotheaded, and very active in conservation groups? Totally unbelievable Sue, even though, again, she’s not that unusual a person in this evolving and competitive world. Me, with an unusual first and last name, frequently mistaken for being a teenager half my age, and left-handed? Totally unbelievable Sue. Apparently having any sort of unique name and DNA that’s been good to me makes me unbelievable as a character. Huh. Who knew. (Of course, I’m not writing up EVERYTHING that affected our Sue-scores…just referencing some of the more ridiculous questions on these quizzes.)

I think it’s the name questions that are some of the most ridiculous. “Does the character’s name mean something?” Unless you made up a name comprised of syllables you like the sound of, EVERYONE’S name means something in some old language. Even common names like John (Hebrew, “God’s grace”) and Margaret (Greek, “pearl”) mean something. Oh, and don’t think you’re off the hook if you just made up a name that has no meaning; unique names ALSO get you Sue points. Being named after anything in nature, such as an animal or meteorological phenomenon, nets you Sue points as well. This is where the test really screwed me, since my parents made up one of my names, and, being of Native American descent, one of my last names is an animal. Which reminds me, having a Native American character puts you in Sue territory in half the quizzes I took. I suppose I should be offended. Apparently, realistic characters don’t have names like Maria TallChief or Peter Blue Cloud. (Go ahead, Google them. I’ll wait.) Really, if you whittle the quizzes down to their bare elements, just having a name puts you in Sue territory, the way some of these tests are rigged. And gods forbid you actually put any imagination into your character’s names! Can’t have creativity when we’re creating, now, can we? That said, you’re toeing the line of Sue-ness when you name your prophesied hero “Destiny” or give names that describe characters’ traits even though no one could have predicted them at birth, like “Oak” for a strong man who’s built like a tree, or “Melody” for a character who loves singing. You can perhaps pull it off if the babies were named based upon some old fortune-teller’s vision of their future at birth, but it’s really a crapshoot.

That’s not even getting into the ways these quizzes repeatedly contradict themselves. Scars appear to be a sore point for whoever writes these things, because I saw two related questions repeated in nearly every test. “Does your character have any visible scarring from battle?” Sue points! “Does your character have no scars despite being in battle?” Sue points! The problem is that these quizzes TRY to be thorough, but they don’t ask enough questions to provide provisos, and also don’t ask the right questions. Just leaving it at “you get Sue points whether or not your character is scarred” is just sloppy writing. Why would you take a quiz about creating art that’s sloppily compiled? As another example, here’re two more contradicting questions that repeat in each of the tests. “Is your character much older than they appear?” Sue points! “Is your character much younger than they appear?” Sue points! It seems that everyone in the History Of Ever must look EXACTLY within their age range. Well, dang. I guess I’ll go punish my naughty genes now.

Additionally, these tests mistake self-insert characters (GOOD if well-written) for Sues (generally always BAD). “Does the character share your beliefs?” “Is the character’s name based off your own?” Dammit, people, how many times must I go into this? Self-inserts are NOT exclusively Sues! And when I was growing up, I was taught that you’re supposed to write what you know. Writing what you know typically does mean that you, the creator, may share a few traits with your characters. But not too much, or you can cross the line into BAD self-insert. Which is largely indistinguishable from a Sue, if a character has many of your good traits and is very skilled, but has few of your faults. I know it’s a very confusing fine line. Which brings me to the final section of this rant-and-a-half….

Basically, physical traits, names, and interests don’t make a character a Sue by default. You can have a Sue who isn’t gorgeous or doesn’t have godlike powers. Conversely, you can have a well-balanced, well-written character who IS beautiful and powerful. While many Sues DO have superior looks, hobbies, intelligence, and/or abilities, those traits do not a Sue make. What makes a Sue is the lack of balance in your character and story design. In order to have them be believable as a character, they must also be believable as a real, flesh-and-blood person. They must make mistakes and bad decisions. They can’t always have the answers. They must have flaws, and they must pay for exercising those flaws–and I mean personality flaws, like occasional cowardice or flying into rages over trivial matters. Being clumsy or missing a finger doesn’t make your character well-rounded. Those are just physical quirks.

If they have extreme power, there still must be limits on that power so they’re not ALWAYS the saviour of everyone around. For example: “Yes, I could destroy the enemy castle with my mind, but the backlash of the power would put me in a coma if it didn’t just kill me, and I’d be totally useless to you guys then.” Or “Yes, I could destroy the enemy castle with my mind, but I can’t control my powers, and it’s not worth the risk that I’d just end up killing all of us by accident instead of the enemies!”

Everyone can’t be in love with or befriend your character. Everyone is not your friend in real life, after all. Not everyone thinks you’re special, and so it must be for your characters. Everyone can’t be talking about your character when they’re not around, or following your character’s every move. Trust me, no one gives a crap about much of the stuff you (all of us) do here in the real world, and the same must hold true in your created worlds if you want balance. It’s just not that interesting for other people to sit around listening to your character explain how they were the sole saviour of the people trapped in the enemy castle by destroying it with their mind. Any rules that you create for your world must also apply to your character. I don’t care if you’ve got a Jedi with a lightsaber in medieval France. That Jedi is still going to need rules and limits on what he can and can’t do, or you’re going to have a very boring character. Your audience wants to see what makes your character sympathetic and human (regardless of actual species). If you don’t give them that, then you won’t have an audience.

So forget about those Internet quizzes, you who took them. Trust them, and you’ll end up with a pile of bland flour instead of an interesting character. Focus on making your creations well-rounded and balanced. Examine the world around you to see how people really behave, and make sure it comes through in your works. Don’t be afraid to get creative! You’ll know you’ve done a good job when you notice your audience steadily increasing and the feedback is overwhelmingly positive. (Exceptions to this include Stephenie Meyer, who is essentially paid to write Sues. But that’s another rant for another time.)

And don’t waste your breath trying to tell me how X character is obviously a Sue because they’re pretty/descended from angels/a great singer, rather than because they never do anything wrong and all the main characters have a crush on them. You need to re-read this article from the beginning if you STILL think crap which isn’t related to character personality development makes a Sue.

Yeah, I think that’s enough from me for now. I’ll be seein’ you all next time…whether you like it or not!