Archive for the 'Internet' Category

Meeting at the Docks #33: Mega-bits

Wednesday, March 10th, 2010

Greetings, Shadow Warriors!

There’s an old saying where I come from, and it goes something like this:

“If you can’t come up with a Spwug article for the week, just make something up.”

How anyone in my home town even knew there would ever be a web site called Spwug some day in the future is a riddle that we may never solve (radiation spill).  Be that as it may, today it just happens to be good advice.  I’m having a frazzleweek (not to be confused with a Fraggle Rock) this week, and it’s making it tough to come up with anything substantial to offer.  So instead, I once again break out the odds and ends that I have come across over the past couple of days, plop them all into a stew pot, add some seasonings, stir, and serve it to you with some blue milk, courtesy of the charred corpse of Aunt Beru.

What?  It’s not like the Lars family was going to be drinking it anymore.  It was just sitting there on the table.

Megaman 10 is out.  Rockman continues to cry at the injustice.

For those of us still clinging to the nostalgia of our 80s roots (and who really isn’t these days?) and were feeling a little like we got repeatedly crotch-punched by the last fanboy-pleasing offering, Capcom once again gives us the retro-NES-looking goodness of Megaman 10.  While the last installment offered Proto as DLC, this time he comes ready-to-play, with Bass being the DLC character this time around.  All of the graphic and gameplay charm of 9 returns, but this time you can save yourself a cranial bruising from beating your head against the wall – Megaman 10 includes an “easy mode”.  Meanwhile, the Japanese continue to laugh at us while they exist in their superior universe.

Final Fantasy XIII also came out this week.  World buckles at the contradiction.

I stopped playing this series a long time ago (in a galaxy far, far away…), sometime after X or XI or XVIC or whatever that one was with the different characters (stupid Roman numerals).  I’ve read that there have been a few changes, one of which is that the battle system is set up similar to Advent Children.  I’ve heard mixed feedback.  A few of my friends seem to enjoy it, while a few others do not.  And still a few other others are still wondering how there are thirteen of them when it’s the “Final Fantasy” (and even more when you count the spin-offs).  I still maintain that three six is the best one Square has ever done, and they will never be able to top just how well that game is.

The new Tron Legacy trailer is online.

Some of you may be a wee bit too young to remember the movie that put CG animation on the map and laid the groundwork for what Spielberg, Cameron, and Pixar are doing today in film.  Tron didn’t pull in a very large box office when it opened back in 1982, but it has since gained a cult following – enough of one that Disney finally greenlit a sequel last year.  Jumping on the viral marketing bandwagon, Disney has kept the details scarce on this new movie, but has made discovering the details rather fun and exciting.  Most recently, people around the world had the opportunity to go on hide-and-seek missions to find an individual wearing a “Flynn Lives” t-shirt in several major cities around the globe.  The reward?  Exclusive swag, and the ability to unlock an online page that featured dates and locations for a “secret” showing of the new trailer for Tron Legacy.  For those who could stand to wait a few extra days, the trailer went online for everyone this week.  And it is badass.

Speaking of movie trailers…

I’ve got two words for you: “briefcase armor”:

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One of these things is not like the other…

Word has it that John Krasinski has landed the role of Captain America for the new Marvel film.  You may know him from the American version of “The Office”.  The rest of you may know him as the guy completely wrong for the part.

And that concludes this broadcast day!  I know I said before that I would be making stuff up, but I decided not to… or, at least not entirely.  One of the things I mentioned above is not at all true (or is close to the truth but not true).  Can you figure out which one?  Ooohh!  Puzzles!  I’m guessing that this one won’t be enough of a challenge to keep you busy until next Thursday, will it?

Probably not.

There’s nothing special about The Don.  He’s just an ordinary program.

11. The Don Says…

Thursday, February 25th, 2010

…hooboy!  Look at the time!  Sorry, lads and lasses.  There will not be a full “Office” install this week.  Partly because I’m in the process of backing everything up so I can do a full install of Windows 7 on my lappy (See what I did there?  Tied it all together with cleverity!).

I also had another project come up that needed done ASAP.  And in another clever, M. Night Shamalamadingdong twist, I can use this moment to shill that project to all you fellow Spwugnerians in this space:

I’m currently working for my film friends at Darkstone Entertainment writing episode blurbs for director John Johnson’s new Choose-Your-Own Adventure web series called “Spade”.  Episodes air every other Thursday, with the first episode airing two weeks ago.

That means the second episode is online now!  At the end of each episode, viewers are given a choice as to how they want the plot and/or characters to proceed.  All they have to do is make with the clicky on the choices that are presented.  Then, two weeks later, the option that won the most votes will appear as the next episode.

I give you your first taste with episode 1:

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And here’s the newest episode!  Vote and choose what you would like to see happen next!

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See you next week with a regular installment!

Webcomic Review (Finally!): Backward Compatible

Tuesday, February 16th, 2010

Did you miss webcomic reviews after the untimely death of my last computer? So did I! Luckily, I’ve been workin’ hard on getting new review notes compiled since then, and I now have some fruits of my labours. So let’s jump right in on this Review After the Fact….

Maybe you’re a gamer, but you find most gaming comics too vulgar or violent or absurd. I don’t share this problem, but I’m sure someone has it out there. So, if you’re looking for a less R-rated gaming comic, would you be interested in reading the archives of one that manages to be family-friendly while not dumbing down the content in the slightest? Then keep reading!

As many of you already know, CrispyGamer.com recently decided to shoot itself in both feet, then the head for good measure (or overkill; I’m not sure where the brains of that operation actually were located when all this was going on). Staff canned, CEO gone, and, most importantly to this article, comics unceremoniously terminated. One of those was Aaron Williams’ Backward Compatible.

I’m a huge fan of his work. You might be familiar with some of his other online-offering titles, such as Nodwick, Full Frontal Nerdity, and PS238. He also wrote for the acclaimed comic North 40, published by Wildstorm, and is also working with Marvel on an undisclosed project. This guy is a true professional artist in every sense of the words (and a real dang friendly dude!), and it shows in his work. The art in his comics is sharp and clean, and the lettering makes it clear that at least one person out there who publishes online stayed awake in English class.

Backward Compatible focused on the daily work lives of a small group of fictitious Crispy Gamer staff, based on actual people. The focus wasn’t on an ongoing story or characterization (which makes my job here much easier); it was all about episodic, topical gaming humour. That’s the meat of it, and it was tasty meat indeed. Take a look at a few prime examples of what made Backward Compatible so entertaining. Guys, I kid you not, I had over a dozen favourite strips saved to potentially post here for this review. Every single one was so funny, I couldn’t choose. I took the geek way out and rolled a die to determine the winners. The rest will be posted at the end of this page as links. I just couldn’t leave them out!

We all had these same thoughts about Fallout 3 (click to enlarge):
Backward Compatible 2009-08-05 Fallout 3

Let’s make fun of the Syphilis–I mean Syfy–Channel’s bad decisions–that NEVER gets old! No, I’m not being sarcastic there. Why, oh WHY do we have crap like Man-Thing airing as original Syfy programming, but The Lost Room is STILL in freakin’ limbo?! Here’s a novel idea, Syfy: if you want us to stop mocking you, STOP BEING STUPID. (Whew. Think I may have eaten a tangent for breakfast. No more citrus for me!)
Backward Compatible: 2010-01-15 Syfy Sucks 02

A requisite World of Warcraft comic? Don’t mind if I do!
Backward Compatible 2009-07-06 WoW

If this existed, I would play the heck out of it:
Backward Compatible 2008-03-21 Clancy

Are you keen to read more yet? Then hop on over to the very first strip and start reading! Backward Compatible only ran from January 2008 to January 2010, so you can expect to get through the entire archives in several hours or less. Not a bad way to spend an evening at home, eh? The current fate of the comic is unknown, but it’s likely that the archives will eventually be removed from CrispyGamer.com, so don’t wait! Act now to read the sheer comic genius that is Backward Compatible before time runs out! And if you need a little more convincing, here are the other comics that didn’t make it into this review:

Even the Pope was not amused by the “pre-downloading” concept of Left 4 Dead 2.

The second panel of this one says pretty much everything I’ve ever thought about those ridiculous Mac-which-is-actually-still-a-PC vs. PC ads.

What it would actually look like if illegal hunting was influenced by video games. Epic LULZ abound!

More Syfy mockery! That stuff is always in style.

Yeah, I could see why some people wouldn’t want to play a Zork MMO.

Why Gordon Freeman never speaks. (Where is our Half Life Episode 3, anyways?)

The…interesting…weaponry of Left 4 Dead 2.

You just keep telling yourself that, Mac. I own over a half-dozen Nintendo consoles, but no Apple products.

Snark Trek.

See now why I had so much trouble choosing? Go read more for yourself! Don’t worry. Unlike Crispy Gamer and Backward Compatible itself, I’ll still be here next week when you’re done.

Meeting at the Docks #29: Marsconnected

Wednesday, January 20th, 2010

Greetings, Fire Gang!

This past weekend I once again had the honor of guesting at Marscon with my 2wcOnline cohort Danny Valentini.  It was a laid back, relaxing affair, just as it is every year.  Our obligations are usually light – do a couple of panels, spend the rest of the day wandering about and enjoying the sights, as well as spend time with friends.  And fortunately for me, my body realized that it was not without sin, therefore it did not cast the first (kidney) stone at me.  Without that little meddler, it was quite an enjoyable weekend.

It’s at this point that it occurs to me that some of you may be wondering which Marscon I attended, as there are two (that I know of) in the Oosa – one is in Bloomington, Minnesota while the other is in Williamsburg, Virginia.  So, to help everyone tell which one is which, I have constructed this handy-dandy notebook reference tool:

Marscon MN: Situated in a region that knows its summer from its winter.

Marscon VA: Situated in a region that gets confused as to what day of the year it is, let alone what the weather is.

Marscon MN: Home state is known as the “Land of 10,000 Lakes”.

Marscon VA: Home state is known to consume large quantities of “Land O’Lakes” butter.

Marscon MN: Has had an impressive array of television actors since its inception, from shows like “Doctor Who”, “Star Trek”, and “Farscape”.

Marscon VA: Has a nice variety of guests, but they’ve been crazy enough to have us for the past few years.  I think we cancel each other out.

Marscon MN: Their web site has this pair of evil eyes watching you from the top of the page and this cool fadey thingey they have going on when you scroll up or down.  Best experienced with a bowl of Spaghettios.

Marscon VA: They keep their web site simple and elegant, with sparklies all over the place in the top page banner.  It goes better with a bowl of Beefaroni.

Marscon MN: Takes place in March, which is notable because that’s when my birthday is.

Marscon VA: Takes place in January, which is notable because that’s when my birthday is not.

Marscon MN: Offers “Progress Reports” on the site that allows potential visitors to see what’s in the planning stages.

Marscon VA: Doesn’t believe in the current grading system and allows its con-goers to progress at their own pace.

Marscon MN: Has Rob Balder as a guest.

Marscon VA: Has Rob Balder as a… guest…  Hey, waitaminute…

Marscon MN: Is held at a Holiday Inn.

Marscon VA: Is held at a Holiday Outt.

Marscon MN: Suffers from Dementia.

Marscon VA: Suffers from relaxation.

Marscon MN: Was founded in 1999, when everyone was partying like the Prince song.

Marscon VA: Was founded in 1990, three years before everyone was partying to a Prince_logo2 song.

So, as you can see, there are distinct differences (Curse you, Rob Balder, for messing up my stats!) between the two.  I’ve never actually been to the one in Minnesota, but I would love to check it out some day.  I’m sure that I’d be welcome with open arms.

Until they stumble upon this article.

The Don wants to make an evening of it on Mars.  He’s bringing his sandwich Linda.

Webcomic Links: Who’s Celebrating the Season?

Tuesday, December 22nd, 2009

It’s Tuesday evening again, and time for yet another tea session with yers truly. If you’re anything like me, all those last-minute holiday tasks you thought you’d already knocked out are suddenly smacking you hard in the face, and you don’t have time to read reviews or rants.

But maybe you’d just like a little bit of quickie holiday cheer? Well, Santa Marlink is here to help! Here’s a few webcomics that are currently running holiday-themed strips and/or storylines:

Basic Instructions instructs us on how to be gracious with our gifts and non-murdering of others during the holidays (use the “Recent Instructions” column on the right to find gift-related comics).

The Draconia Chronicles gives its annual presentation of how the Tigers and Dragons (and certain sneaky Foxes) put aside their differences–more or less–and celebrate the holidays.

Kevin and Kell, presenting the Domain version of the movie A Christmas Story.

The New Adventures of Queen Victoria answers letters from Santa and tells the story of “How the Osama Stole Christmas!”

Penny Arcade gives us another classic tale: “How the Illithid Stole Lolthmas.”

Sluggy Freelance shows how “FUNderful” the holidays are(n’t) in a city where a constant state of cheer is required by law year-round, and eggnog is administered via injection. So merry!

West Corner of the Park hopes you have a punderful Christmas!

I know other comics usually do a little somethin’ special for Christmas Day, but I can’t predict the future. Yet. ;)

And if holiday atrocities are more your thing, check out the culinary crimes against the season over at the “Cake Wrecks” blog!

Back to last-minute shopping for me (I should instate a rule that if you don’t tell me you’re giving me a present until AFTER December 5th, you don’t get one in return). Don’t let the holiday humbugs bite! (Too hard.)

Rant: Mary Sue, Meet Gary Stu

Tuesday, December 1st, 2009

Warning: rant doesn’t know when to quit.

Yeah, I know Internet quizzes are too easy when it comes to rant topics. But this the first time I’ve found occasion to do it, so cut me some slack, eh?

This chunk o’ venting applies all across the board of creative arts. And it opens with a plea: creators of all kinds, STOP TAKING THOSE MARY SUE LITMUS TESTS.

Does it seem like an odd thing to write about? I’m sure it does, but I’ve run into this topic six freakin’ times in the past month, and my patience with stupidity only goes so far. Which is to say, not far at all. I’m annoyed with people who make these tests, as well as the people who actually take them in the slightest bit seriously. I mean it. I’m going to smack some heads if I see one more message from someone who’s upset that “the Internet” told them their character sucks unto Sue-ness on some ridiculous quiz just because she has four colours dyed in her hair.

If you’ve spent much time reading online, you’re almost certainly familiar with the Mary Sue/Gary Stu. They go far beyond simple “insert” characters, which are based upon a creator of the work they appear in, but aren’t necessarily Sues/Stus themselves if well-designed. Mary Sues/Gary Stus are characters who are too perfect for the world of the story they’re in, or are so stricken with bad luck despite being “perfect” that you’re supposed to just want to hug them (but often you end up only wanting them to walk off a cliff). They’re always the smart one with knowledge beyond the ken of their peers, the pretty one, and/or the hero. Every other character either wants to sex ‘em or kill ‘em, past the bounds of believability. No matter how badly they behave, other characters easily forgive them–unless those guys are the ones unnaturally obsessed with killing the character. The eyes of the story world’s other characters are always upon the Sue/Stu. The rules of the story’s reality get bent or flat-out broken in order to make a Sue/Stu look better, in both the “Sue/Stu is a shining star” way and the “Sue/Stu is deserving of ultimate sympathy” way. (Look, I’ma just call them all the traditional “Sues” from now on. If Johnny Cash can have “A Boy Named Sue”…then so can I, dammit.)

Unfortunately, as always happens with time and the Internet, the original definition gets warped. People forget how to really define the thing anymore. And suddenly, the definition is incorrectly made so broad that pretty much ANY character can be called a Sue. That’s where the Mary Sue Litmus Tests come in. If you take those quizzes, I estimate there’s a 90% chance your character will be branded a Sue by the test results. I’ll be adding my “research” (if you can call it that) here to prove my point, don’t worry.

For some reason, variations on the “Original Mary Sue Litmus Test” (if such a thing even exists anymore) plague the Internet like a bedbug infestation. For an even more unfathomable reason, budding artists take these tests for their original characters, and take the results seriously, to look at the number of feedback comments wailing “I worked so hard on making my character believable, but this test says she’s just a Sue!” Look, people–as a general rule, Internet quizzes are not written by learned experts. They’re made by bored teens in high school, by college nerds slacking off term papers, and by adult nerds after a long shift behind the cash register at work. I shouldn’t even have to say this, but I will anyways….If you take an Internet quiz–hell, even a random non-quiz website as a valid source of feedback for your creative designs, you’re not just asking for failure. You’re begging for it. Those quizzes and other non-scholarly sources will always steer you in the wrong direction.

What really screws up these tests’ Sue-definitions is that the quizzes use incorrect guidelines to determine Sue-ness. Instead of going by the believability of personality, “perfectness”, and how much the rules are bent for a character, these tests tend to focus on a character’s physical appearance, hobbies, and even their name. I plunked “Mary Sue Litmus Test” into Google and got…well…FAR more results than I wanted to see, given my obvious dislike of this quiz. No, I won’t link to them. I’m giving them too much attention just mentioning them here, really. I took the first six tests that didn’t try to spam me with pop-ups or demand my email address to get my results, and here’s my haul.

Pretty Much Everyone Is A Mary Sue according to these tests, as proven by not just using fictional characters, but also real people, yers truly included. Most of these tests, being near-clones of one another, use similar or identical scoring systems, rating your character from 0 to whatever on the Sue scale (I averaged my scores as best I could).

I took these six quizzes for three characters (two mine from two different canons, third from a video game), two real-life friends of mine, and myself. (And good gods, did that ever take forever. The things I do for you guys….) The results? Five out of those six characters/people were classed as “High Mary Sues.” The only exception was a personal character who’s a talking plant and was classed “Not a Sue”–most of the questions just don’t apply to flora. I tried to answer the questions a second time as if the plant was human, and got a “You’re a Sue!”-type score, though still lower than for us other five human(oid)s. Answers only vary so much when the character changes species. But still, I think your tests are a bit broken, guys. And I’m not the only one–the roleplayers on this LiveJournal community post voiced their own problems with how the quiz they tried was lacking (warning: link contains no-no words). Says LiveJournal user harlecerule: “Basically, the test says ‘Is your character interesting? Okay, they’re a Sue.’ without enough sections for flaws/provisos that turn a ‘Sue trait’ into ‘oh, okay’ to potentially lower the score.” Llamrei replies, “Yeah, that was kind of my impression. Basically their definition of someone who isn’t a Sue is someone who is not out of the ordinary in any way whatsoever.” Browse the 160 comments tot that post, and you’ll see the vast majority of characters tested were high Sues, regardless of how well-designed they were outside of their unique traits.

It gets better, though–the three fictional characters got a LOWER Sue score than the three real people. Yet we were all still High Mary Sues who are completely unbelievable as characters, according to this quiz. My ex-military friend who’s travelled extensively with the forces, learned all about armed combat, has several visible scars from injuries received during training, and earned numerous awards? Totally unbelievable Sue, even though his experience is pretty normal for military personnel. My friend who’s generally considered quite attractive, is multilingual, hotheaded, and very active in conservation groups? Totally unbelievable Sue, even though, again, she’s not that unusual a person in this evolving and competitive world. Me, with an unusual first and last name, frequently mistaken for being a teenager half my age, and left-handed? Totally unbelievable Sue. Apparently having any sort of unique name and DNA that’s been good to me makes me unbelievable as a character. Huh. Who knew. (Of course, I’m not writing up EVERYTHING that affected our Sue-scores…just referencing some of the more ridiculous questions on these quizzes.)

I think it’s the name questions that are some of the most ridiculous. “Does the character’s name mean something?” Unless you made up a name comprised of syllables you like the sound of, EVERYONE’S name means something in some old language. Even common names like John (Hebrew, “God’s grace”) and Margaret (Greek, “pearl”) mean something. Oh, and don’t think you’re off the hook if you just made up a name that has no meaning; unique names ALSO get you Sue points. Being named after anything in nature, such as an animal or meteorological phenomenon, nets you Sue points as well. This is where the test really screwed me, since my parents made up one of my names, and, being of Native American descent, one of my last names is an animal. Which reminds me, having a Native American character puts you in Sue territory in half the quizzes I took. I suppose I should be offended. Apparently, realistic characters don’t have names like Maria TallChief or Peter Blue Cloud. (Go ahead, Google them. I’ll wait.) Really, if you whittle the quizzes down to their bare elements, just having a name puts you in Sue territory, the way some of these tests are rigged. And gods forbid you actually put any imagination into your character’s names! Can’t have creativity when we’re creating, now, can we? That said, you’re toeing the line of Sue-ness when you name your prophesied hero “Destiny” or give names that describe characters’ traits even though no one could have predicted them at birth, like “Oak” for a strong man who’s built like a tree, or “Melody” for a character who loves singing. You can perhaps pull it off if the babies were named based upon some old fortune-teller’s vision of their future at birth, but it’s really a crapshoot.

That’s not even getting into the ways these quizzes repeatedly contradict themselves. Scars appear to be a sore point for whoever writes these things, because I saw two related questions repeated in nearly every test. “Does your character have any visible scarring from battle?” Sue points! “Does your character have no scars despite being in battle?” Sue points! The problem is that these quizzes TRY to be thorough, but they don’t ask enough questions to provide provisos, and also don’t ask the right questions. Just leaving it at “you get Sue points whether or not your character is scarred” is just sloppy writing. Why would you take a quiz about creating art that’s sloppily compiled? As another example, here’re two more contradicting questions that repeat in each of the tests. “Is your character much older than they appear?” Sue points! “Is your character much younger than they appear?” Sue points! It seems that everyone in the History Of Ever must look EXACTLY within their age range. Well, dang. I guess I’ll go punish my naughty genes now.

Additionally, these tests mistake self-insert characters (GOOD if well-written) for Sues (generally always BAD). “Does the character share your beliefs?” “Is the character’s name based off your own?” Dammit, people, how many times must I go into this? Self-inserts are NOT exclusively Sues! And when I was growing up, I was taught that you’re supposed to write what you know. Writing what you know typically does mean that you, the creator, may share a few traits with your characters. But not too much, or you can cross the line into BAD self-insert. Which is largely indistinguishable from a Sue, if a character has many of your good traits and is very skilled, but has few of your faults. I know it’s a very confusing fine line. Which brings me to the final section of this rant-and-a-half….

Basically, physical traits, names, and interests don’t make a character a Sue by default. You can have a Sue who isn’t gorgeous or doesn’t have godlike powers. Conversely, you can have a well-balanced, well-written character who IS beautiful and powerful. While many Sues DO have superior looks, hobbies, intelligence, and/or abilities, those traits do not a Sue make. What makes a Sue is the lack of balance in your character and story design. In order to have them be believable as a character, they must also be believable as a real, flesh-and-blood person. They must make mistakes and bad decisions. They can’t always have the answers. They must have flaws, and they must pay for exercising those flaws–and I mean personality flaws, like occasional cowardice or flying into rages over trivial matters. Being clumsy or missing a finger doesn’t make your character well-rounded. Those are just physical quirks.

If they have extreme power, there still must be limits on that power so they’re not ALWAYS the saviour of everyone around. For example: “Yes, I could destroy the enemy castle with my mind, but the backlash of the power would put me in a coma if it didn’t just kill me, and I’d be totally useless to you guys then.” Or “Yes, I could destroy the enemy castle with my mind, but I can’t control my powers, and it’s not worth the risk that I’d just end up killing all of us by accident instead of the enemies!”

Everyone can’t be in love with or befriend your character. Everyone is not your friend in real life, after all. Not everyone thinks you’re special, and so it must be for your characters. Everyone can’t be talking about your character when they’re not around, or following your character’s every move. Trust me, no one gives a crap about much of the stuff you (all of us) do here in the real world, and the same must hold true in your created worlds if you want balance. It’s just not that interesting for other people to sit around listening to your character explain how they were the sole saviour of the people trapped in the enemy castle by destroying it with their mind. Any rules that you create for your world must also apply to your character. I don’t care if you’ve got a Jedi with a lightsaber in medieval France. That Jedi is still going to need rules and limits on what he can and can’t do, or you’re going to have a very boring character. Your audience wants to see what makes your character sympathetic and human (regardless of actual species). If you don’t give them that, then you won’t have an audience.

So forget about those Internet quizzes, you who took them. Trust them, and you’ll end up with a pile of bland flour instead of an interesting character. Focus on making your creations well-rounded and balanced. Examine the world around you to see how people really behave, and make sure it comes through in your works. Don’t be afraid to get creative! You’ll know you’ve done a good job when you notice your audience steadily increasing and the feedback is overwhelmingly positive. (Exceptions to this include Stephenie Meyer, who is essentially paid to write Sues. But that’s another rant for another time.)

And don’t waste your breath trying to tell me how X character is obviously a Sue because they’re pretty/descended from angels/a great singer, rather than because they never do anything wrong and all the main characters have a crush on them. You need to re-read this article from the beginning if you STILL think crap which isn’t related to character personality development makes a Sue.

Yeah, I think that’s enough from me for now. I’ll be seein’ you all next time…whether you like it or not!

Meeting at the Docks #25: Groovy Ghoulie

Wednesday, November 25th, 2009

Greetings, Sweet Pickles!

Thanksgiving is this Thursday for those of us living in the US of A (and for those who are celebrating outside the Oosa as well).  Since most of you will be busy eating, making festive (merry is for that other holiday that is on the other side of this one), and eventually allowing the combination of such dire delights to lull you into the deep, dark recesses of Comaville (and since Thanksgiving falls on a normal “Office” day), there will be no new article this week.

But, be not sad!  I will not leave you completely empty-handed (I know I stiffed you on the candy back on Hallowe’en.  I said I was sorry!).  To make it up to you, I present you with this paltry offering of textual-goodness.  And to sweeten the deal, I post this on Wednesday, so that reading this won’t make you experience your Thanksgiving feasts in reverse.  What goodies are contained herein?  Why keep reading to find out:

Last week I made another trip up to the Northern sector of Virginia.  This time it was to Luray, famed near and far for its endless supply of cave.  My reason for the visit – another film shoot.  This time, it was for a movie called Midnight in the Mortuary, a horror anthology film in the same vein as Creepshow or Tales from the Darkside: The Movie.

This time, however, the framing device that is to be used to usher in each story is none other than an old-school “Creature Feature Show, complete with host and side-kick!  Remember that article I wrote last year in October about the Horror Show host I grew up with, Dr. Paul Bearer?  Not only did his show inspire me to love horror films, but one of my childhood dreams was to become a Horror Show host myself.

That dream came to fruition last weekend.

The director, a good friend of mine named Matt, cast me to portray “Dr. Ghoulie”, host of “Creature Feature” show (within a show) “Midnight in the Mortuary”.  As host, it would be my responsibility to introduce each segment of the “show” in the movie.

*Cue child in me squeeing with glee*

We filmed in a “haunted house” that is in operation every October.  Luckily for us, we were able to use it for filming while it’s in the off-season.

The shoot was amazing.  My co-host was a hot little number named Phantasma.  We both got to ham it up for the camera, keeping in the spirit of the original “Creature Feature” programs of old.  To be honest, this is the most fun I have had on a film shoot so far.  It certainly helped to have such a great director, an incredibly attractive and talented co-host, and an awe-inspiring environment to play in.

The best part is that after the director watched the dailies, he made a firm decision that he would like to continue this as a web series, keeping me on as Dr. Ghoulie!  Once a month, I’ll be heading up to Luray to shoot show segments to serve as bumpers for whatever public domain horror flick we can get our hands on.

For me, it’s a dream come true.

I leave you with a promo pic of the new Duo Demento of the internet:

GhoulPhan

Everyone have a Happy Thanksgiving!  Everyone else have a Happy Thursday!

The Don will be right back after these messages…

Meeting at the Docks #24: Dollhouse Foreclosure

Thursday, November 19th, 2009

Greetings, Kandarian Demons!

As I am sure you are all already well aware, Fox has cancelled “Dollhouse”.  And with that, another Joss Whedon creation meets an unfair and premature demise.

Dollhouse_logo

It’s unfortunate, really.  Joss has proven time and again that he has some damn good skills when it comes to making stuff up and putting it out there for the masses.  “Buffy the Vampire Slayer” and “Angel” were both extremely popular and well-written shows, each of which managed to last at least five seasons.  Then there’s Dr. Horrible’s Sing-Along Blog – a whimsical internet sensation crafted by Whedon during the WGA writers’ strike back in 2008.  It ended up winning multiple awards, including an emmy.

So, it’s obvious that Joss makes good product.  That being the case, why is it that his last two returns to the small widescreen have each met with failure?  Let’s look at what both shows have in common:

Fox… and Fox.

The first show Joss brought to the 20th Century jag-offs was that ingenious little sci-fi/western show called “Firefly”.  What made that show work was not just Whedon’s typical mastery of character and dialogue, but also his ability to deftly handle combining two widely different genres into one entertaining show.

Sadly, Fox mishandled this one from the beginning.  First pre-empting it several times with their coverage of the World Series, “Firefly” was stuck on Friday nights – the place where shows go to die.  And to add insult to injury, Fox didn’t even show the episodes in order.  Skipping the two-hour pilot that would have introduced all of the characters, as well as get viewers properly acquainted with Joss’ new universe, the nutwork instead went with the second episode.  This caused a lot of viewers, including me, to scratch my head as I tried to figure out who everyone was and why things were the way they were.  Fox continued to show the episodes out of order until they finally made the decision to pull the plug, refusing to even show the last couple of episodes.  The salt – airing the full two-hour pilot after the cancellation was announced.  That’s showing them, Fox!

And now we have history practically repeating itself.  Once again, Joss Whedon has the plug pulled on a show that had the potential to be great.  Now, I know that he first season of “Dollhouse” wasn’t quite as brilliant as his previous bodies of work.  In fact, the first half of season one was kind of dull, with characters that were difficult to invest in.  Joss’ signature repartee was there, but it felt forced and ill-fitting with this cast of players.  Part of the problem stemmed from the fact that none of these characters seemed to embody that balance of dour and humor.  They were mostly dark.

The blame for this doesn’t rest solely on Whedon’s shoulders, if it lies with him at all.  Once again, the Fawkes network stepped in and did their usual meddling.  First, they made Joss rewrite and/or reshoot several episodes.  Joss has admitted in interviews that the first half of season one was different than what he wanted.  This would explain why the second half seemed to improve.  Then the “Dollhouse” was put where the last Whedonshow died a miserable death – on Friday nights.  Ratings remained abysmal even when the better half of the show aired.

But then, something incredible happened.  Despite bad ratings, “Dollhouse” was renewed for a second season.  Could it be that Fox was finally realizing how badly it kept screwing over the guy who created Captain Tightpants?

Nope.  Sorry.  Just a slight ray of hope only to be extinguished as the network that didn’t understand “Herman’s Head” put “Dollhouse right back on Friday nights.  From there, things continued to go downhill for the show, until Fox made it official a few weeks ago that they were canceling it.  Oh, I know – the official announcement was only made last week.  But Fox made it clear by their actions first – through TV spots announcing that new episodes would not be airing until December, filling their slot with repeats of “House”.  And further, they made it known that they would burn off the rest of the episodes in December.  That’s pretty much preparing the rope for the gallows.

So, here we are… another Joss Whedon show has been canceled.  It’s unfortunate, as the second season was really starting to amp things up.  I stuck with the show through the muck and mire and found myself really starting to like it by the time I got to the most recent new episode.  But once again, Whedon and his fans find themselves back to the drawing board.  As we wait to see what genius he can pull of next and where it might turn up, Joss bides his time until he can put something new out there for everyone to enjoy.  Question is, where will it turn up?

I think he should go back to the web.  His craft seems to work better there.  His fans have unlimited access to his work, and his art seems to thrive in that environment.  There is money and success to be had there if you know how to approach it correctly, and I think Joss has already proven that he knows how to do that.

He certainly seems to have a better grasp on it than Fox.

The Don needs his handler.

Webcomic Mini-review: Girl Genius

Tuesday, November 17th, 2009

When I do webcomic reviews, it’s mostly to show my love for a comic that I feel doesn’t get enough exposure.* But what about when a comic I love is already popular enough that I probably can’t tell you webcomic fans anything about it that you don’t already know?

*That doesn’t mean I’ll never write reviews for comics I don’t like. But for my past reviews, I’ve just gone through my regular reading list of comics–and I don’t tend to keep reading things that have stayed past their welcome with me. That said, I actually do have a review in mind for a webcomic that I gave up on, but as it’s only a few months old, I’m giving it half a year to improve before I make with the frowny-faces. Fair’s fair.

Originally, I planned to just leave off reviewing these ceWebrities of webcomic fame and only mention them in terms of comic news and what-have-you. Still, though, I couldn’t escape the desire to blow these guys’ horns. In order to satisfy myself without beating too many deceased equines, I’ve settled on a compromise: the mini-review.

This time, I’m singing the praises of Phil and Kaja Foglio’s Girl Genius (with colourist Cheyenne Wright), a success story in print as well as online. Girl Genius has in the past been nominated for the Web Cartoonists’ Choice Awards, the Eisner Award, the Hugo Awards, and the Eagle Awards; it’s won a Hugo and numerous WCCA categories. The Foglios themselves are no strangers to art fans. Phil Foglio is probably most famous for providing his uniquely-styled illustrations to the MythAdventures series of books by Robert Lynn Asprin, as well as creating former Dragon Magazine comic series What’s New with Phil & Dixie (which you should really check out on the Foglio’s website, along with Girl Genius and the equally-entertaining Buck Godot!) See? There’s some serious talent behind this print-comic-turned-webcomic-turned-print-comic! That alone should be enough to persuade anyone who’s heard of Girl Genius but never checked it out to take a look.

But we all like pretty pictures, right? And I did say that Phil’s art style is unique…extremely unique. If you’ve seen his work before, you’ll instantly recognize it again. Combine Phil’s art with the colouring talent of Cheyenne Wright, and you’ve got a lovely little vision of sequential art to massage your eyeballs. Let’s take a look at the art of Girl Genius, in which the Foglios’ love of Victorian-era dress and culture and steampunk are allowed to roam freely. (Kaja invented the term “gaslamp fantasy” to describe the comic’s less punky, but no less steamy, setting. I don’t mean “steamy” in the saucy way, either. I mean it in the “Water plus heat equals steam. The world can be saved by steam!” way.) Girl Genius takes place in a version of Europe where mad scientists known as “Sparks” run rampant with their minions and twisted creations. When the heroes of your comic are mostly inventors with tenuous grips on sanity at best, problem solving tends to take on new and amusing levels of meaning. Let’s pull out that art and allow me to illustrate (hehe) with a recent storyline:

Girl Genius - No Fun

The disembodied voice in the second panel talking about tours is the voice of the mostly-insane castle/fortress/mad laboratory the characters are currently trying to repair…so that its homicidal behaviour is directed against, well, pretty much anyone OTHER than the guys doing the repair job.

But the life of a Spark is not all fun and games and dissecting of brains. When you muck about with the very forces that hold our world together, you’re bound to run into a bit of backlash. One of the Sparks, a prince named Tarvek, ends up with the contagious lethal disease Hogfarb’s Resplendent Immolation, which apparently turns its victims all sorts of pretty, pretty colours before death (which may involve spontaneous combustion, or may just lead to a literal meltdown of the body). And also makes them delirious. But really, who notices the difference when the infected is a mad scientist?

Girl Genius - Birdies

And how do you treat a terminal illness? Well, if you’re ALSO a Spark, the solution is easy: you hook yourself up to the sufferer to stabilize him (which also gives you his symptoms), move his brain into a nice safe jar or something for storage, then kill him, drain his blood, decontaminate it, and then bring him back to life, at which point he’ll be good as new! Simple, huh? I wonder why doctors never use this treatment in our world….

Hijinks ensue, of course, and our heroine Agatha Heterodyne ends up catching the disease herself. Which rather complicates matters, as she was the one who was going to be treating both Tarvek and rival noble Gilgamesh Wulfenbach (who did the hooking up of himself to Tarvek in order to stabilize–and rationalise–him). Oh, you wacky Sparks! But this also brings out the “romance” part of the comic’s tagline, “Adventure, Romance, MAD SCIENCE!” Our two rich boys are both gunning for Agatha’s affections, which means putting her health before theirs:

Girl Genius - Infection

If you’ve fallen behind (or, gods forbid, never started) reading, how can you not want to read this comic after all that? Have you no sense of adventure? Have you no love of romance? Have you no obsession with MAD SCIENCE!?

Well, now, even without doing character bios and exposition of the overarching plot and whatnot, this Girl Genius “mini-review” was still a bit longer than you’d expect a “mini” to be. But that just shows you how enthusiastic I am about the work of the Foglios and Wright!

Krellion’s Geek Journal – 11/13/2009

Friday, November 13th, 2009

Welcome to this week’s post of my Geek Journal!

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Sorry about the lack of a post last week, I was quite busy helping the Tech Crew of Nekocon’s Main Events room. It was very tiring, but I’m happy to say that most things went off without a hitch.

I almost missed making this post as well; between almost getting swept away by the nor’easter that came out of the remnants of Ida (ok, not really, but I did see quite a bit of flooding), and keeping myself busy with some coding I had been meaning to do (when my power wasn’t out due to the former), I’ve been busy these past few days.

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Still running the release candidate of Windows 7; I’m hoping to be able to hold off changing over the release version until I get my new system built sometime early next year. Speaking of my new system, I decided that I’m going to try to go for one of the new six-core i7 processors instead of the current quad-core versions. Yeah, I currently don’t know what I’d do with all of them (with HyperThreading, it makes a total of 12 virtual cores), but I’m sure I’ll find something.

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I’m a fan of the TV series Numb3rs, and while the producers try to do their research, they don’t always get things right. Take, for instance, last week’s episode: The FBI is trying to find a couple of hackers and one of the characters suggests that they keep an eye out on Internet Relay Chat (IRC) for them. Now IRC is real, but some of the things mentioned about it in the episode aren’t completely true. The episode makes it seem like there’s only one IRC server on the internet (there are hundreds of different IRC networks, if not thousands), that it’s totally anonymous (not true on most networks), nothing is tracked (again, not true, some channels on IRC have bot programs whose purpose is to track stats of the channel), and that all users speak leet (yet again, not true; a lot of users just chat normally in their language of choice). Just remember that this is a TV show and sometimes (or most of the time) the facts are stretched to keep things interesting. Not to say that there aren’t IRC networks out there where this stuff isn’t true, but it is usually not the norm.

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That’s it for this week’s post!