Random Flavors of Pocky #24: Warning: Graphic and (non) Explicit Graphics
Tuesday, April 15th, 2008Late again. Sorry, folks.
How many of you play video games? And how many of you care how good the games you play look?
As I’ve looked at the video games released in the past few years, there have been two trends that I’ve noticed when it comes to graphics.
One is the ‘we need to push the envelope as hard as we can’ trend, where games like Crysis require the absolute best possible machines to run them in their full glory. Games where it is not uncommon to hear, “I’m upgrading X on my PC so I can play Y,” in reference to that game.
On the other hand, though, there is also a movement of ‘let’s make it so this game can run on as many machines and consoles as possible’. Games like World of Warcraft and many of the games that are fully cross-platform, which garner comments like, “Well, it’s not the prettiest game out there, but it still looks pretty good.”
I understand the desire to have the most badass, beautiful game out there, but at the same time, as a member of the game industry, I’d rather have my game being purchased and played by as many people as reasonably possible.
So, which camp, if either, are you in? Do you think games should always be on the bleeding edge of technology, or do you think games should be playable by the largest number possible?


